D&D 3.5 Swordsage Bladesinger Build: Mystic Blade Mastery

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Article-At-A-Glance

  • The Swordsage Bladesinger[1] Build centers on balancing martial maneuvers with arcane abilities effectively.
  • This guide covers role progression, equipment choices, and potential weaknesses in-depth.
  • Character evolution involves blending Swordsage agility with powerful magical enhancements.
  • Effective combat strategies include using surprise and adaptability in varied environments.
Bladesinger

Click on the level for more information

This Level 1 character is an Avariel Swordsage, focusing on quickly adapting in battle with maneuvers and high initiative. With feats like Adaptive Style and Improved Initiative, they’re agile and ready for combat from the start.

Stat Block Level 1:

Unnamed: female, Avariel Swordsage 1; CR 1; Medium Humanoid (Elf); HD 1d8+1; hp 9; Init +8; Spd 30 ft.; AC 16, touch 14, flat-footed 12; Base Atk +0; Grp +3; Atk Scimitar +3 melee (1d6+3/18-20) or unarmed strike +3 melee (1d3+3); Full Atk Scimitar +3 melee (1d6+3/18-20) or unarmed strike +3 melee (1d3+3); SA None; SQ Quick to Act +1, Discipline Focus (Weapon Focus); AL AL; SV Fort +1, Ref +6, Will +2; Str 16, Dex 18, Con 12, Int 16, Wis 14, Cha 8.

Skills, Abilities, and Feats:

Concentration +4, Knowledge (Arcana) +5, Knowledge (History) +5, Knowledge (Religion) +5; Adaptive Style, Cosmopolitan (Iaijutsu Focus), Improved Initiative.

Special Attacks and Qualities:

Quick to Act grants a bonus to initiative, while Discipline Focus provides weapon proficiency benefits.

Possessions: Scimitar, Chain Shirt.

At level 5, the character is a versatile combatant with abilities from both Swordsage and Duskblade[2] classes. They can channel spells through their weapon thanks to Arcane Channeling and Combat Casting. The build highlights quick adaptability in combat with an improved initiative and skill in Iaijutsu Focus. The strengths come from blending swordplay with magic, making it a strategic choice for players who appreciate tactical versatility.

Stat Block Level 5:

Unnamed Character: female, Avariel Swordsage 3/Duskblade[2] 2; CR 5; Medium humanoid (elf); HD 3d8+2d8+3; hp 25; Init +5; Spd 30 ft.; AC 17, touch 13, flat-footed 14; Base Atk +3; Grp +6; Atk Scimitar +7 melee (1d6+3/18-20) or Scimitar +5 ranged; Full Atk Scimitar +7 melee (1d6+3/18-20) or Scimitar +5 ranged; SA Arcane Channeling, Power Attack; SQ Discipline Focus (Weapon Focus), Adaptive Style, Quick to Act +1, Arcane Attunement, Armored Mage (Light); AL usually neutral; SV Fort +5, Ref +6, Will +5; Str 17, Dex 18, Con 12, Int 16, Wis 14, Cha 8.

Skills, Abilities, and Feats:

Concentration 9, Knowledge (Arcana) 2, Knowledge (History) 2, Knowledge (Religion) 2; Adaptive Style, Cosmopolitan (Iaijutsu Focus), Improved Initiative, Power Attack.

Special Attacks and Qualities:

Arcane Channeling, which allows casting spells through weapon attacks; Arcane Attunement for using basic spell effects; Armored Mage lets the character use armor without hindering spellcasting.

Possessions: Scimitar, Chain Shirt.

At level 10, this Bladesinger[1] build combines Swordsage and Duskblade[2] skills with Jade Phoenix Mage magic. It’s focused on dealing high damage via combining martial maneuvers and spellcasting. The character is capable of casting spells through attacks utilizing Arcane Channeling, and bolstering damage with Arcane Strike and Knowledge Devotion. Defensive capabilities are enhanced with Armored Mage abilities.

Stat Block Level 10:

[Unnamed Bladesinger[1]]: Female, Avariel Swordsage 3/Duskblade[2] 7; CR 10; Medium Humanoid (Elf); HD 3d8+7d8+10; hp 52; Init +8; Spd 30 ft.; AC 17, touch 12, flat-footed 15; Base Atk +10; Grp +13; Atk Scimitar +13 melee (1d6+5) or Vampiric Touch (4 rounds); Full Atk Scimitar +13/+8 melee (1d6+5) and Vampiric Touch; SA Arcane Channeling, Arcane Strike, Knowledge Devotion; SQ Armored Mage (Heavy Shield), Quick Cast 1/Day, Spell Power +2, LA Buyback (3); AL Neutral Good; SV Fort +9, Ref +10, Will +9; Str 18, Dex 18, Con 12, Int 16, Wis 14, Cha 8.

Skills, Abilities, and Feats:

Concentration +9, Knowledge (Arcana) +2, Knowledge (History) +2, Knowledge (Religion) +2; Adaptive Style, Cosmopolitan (Iaijutsu Focus), Improved Initiative, Power Attack, Combat Casting, Arcane Strike, Knowledge Devotion.

Special Attacks and Qualities:

Can cast spells through weapon attacks using Arcane Channeling; increase damage with Arcane Strike and Knowledge Devotion.

Possessions: Scimitar, Chain Shirt.

At level 15, this Bladesinger[1] build combines Swordsage, Duskblade[2], and Jade Phoenix Mage for deadly efficiency. With combat casting, Arcane Strike, and Empower Strike, the character harnesses spells like Vampiric Touch via a Bloodstone Spell Storing Scimitar. It deals massive damage while recovering health, symbolizing a reborn Phoenix with formidable martial and spellcasting synergy.

Stat Block Level 15:

Unnamed Female: female, Avariel Swordsage 3/Duskblade[2] 7/Jade Phoenix Mage 5; CR 15; Medium humanoid (elf); HD 15d8+15; hp 81; Init +5; Spd 30 ft.; AC 22, touch 13, flat-footed 18; Base Atk +12; Grp +15; Atk Scimitar +17 melee (1d6+5/18-20) or Scimitar +15 melee touch (Vampiric Touch); Full Atk Scimitar +17/+12/+7 melee (1d6+5/18-20) or Scimitar +15/+10/+5 melee touch (Vampiric Touch); SA Arcane Channeling, Arcane Wrath, Empower Strike, Vampiric Touch; SQ Mystic Phoenix Stance, Jade Phoenix Master; AL TN; SV Fort +9, Ref +9, Will +13; Str 17, Dex 18, Con 12, Int 16, Wis 14, Cha 8.

Skills, Abilities, and Feats:

Concentration 9, Knowledge (Arcana) 2, Knowledge (History) 2, Knowledge (Religion) 2; Adaptive Style, Cosmopolitan (Iaijutsu Focus), Improved Initiative, Power Attack, Combat Casting, Arcane Strike, Knowledge Devotion, Improved Familiar, Ocular Spell.

Special Attacks and Qualities:

Arcane Channeling allows melee spell-casting, Arcane Wrath boosts melee attacks with spell slots, Empower Strike enhances damage rolls by sacrificing spell slots.

Possessions: Scimitar, Bloodstone Spell Storing Scimitar (casts Empowered Vampiric Touch), Chain Shirt.

This Avariel Swordsage is a fearsome warrior-mage who combines spellcasting with melee prowess. Leveraging combinations of martial maneuvers and potent spells, she can explode in fiery storms and be reborn, just like a Phoenix. With her Bloodstone Spell Storing Scimitar, she dishes out immense damage, capable of defeating even the most formidable foes.

Stat Block Level 20:

Unnamed Bladesinger[1]: female, Avariel Swordsage 3/Duskblade[2] 7/Jade Phoenix Mage 10; CR 20; Medium humanoid (elf); HD 9d8+11d8; hp 81; Init +4; Spd 30 ft.; AC 17, touch 13, flat-footed 14; Base Atk +14; Grp +17; Atk Scimitar +18 melee (1d6+4/18-20) or spellcast; Full Atk Scimitar +18/+13/+8 melee (1d6+4/18-20) or spellcast; SA Martial maneuvers, spellcasting, Vampiric Touch; SQ Flaming rebirth, arcane channelling, armored mage, various stances and strikes, Phoenix abilities; AL Chaotic Good; SV Fort +15, Ref +15, Will +14; Str 16, Dex 18, Con 12, Int 16, Wis 14, Cha 8.

Skills, Abilities, and Feats:

Concentration 9; Adaptive Style, Cosmopolitan (Iaijutsu Focus), Improved Initiative, Power Attack, Combat Casting, Arcane Strike, Knowledge Devotion, Obtain Familiar, Improved Familiar, Ocular Spell;

Special Attacks and Qualities:

Quick to Act, AC Bonus (Wis), Discipline Focus (Weapon Focus), Arcane Wrath, Rite of Waking, Mystic Phoenix Stance, Empower Strike, Firebird Stance, Jade Phoenix Master, Quickening Strike, Emerald Immolation.

Possessions: Scimitar with Bloodstone Spell Storing, Chain Shirt, minor trinkets.

Milestones Of Character Development

  • Levels 1-5: Initial development focuses on acquiring fundamental combat skills. The character benefits from Adaptive Style and Improved Initiative, boosting agility and versatility. The Power Attack feat enhances attack potency. This phase establishes a solid foundation with Quick to Act +1 and Discipline Focus.
  • Levels 6-10: As a Duskblade[2], the character gains Arcane Channeling, allowing energy to flow through weapon strikes. These levels feature key feats like Arcane Strike and mastery over spells with Quick Cast, increasing tactical options considerably. Armored Mage progression grants more defensive capabilities without hampering spellcasting.
  • Levels 11-15: Transition to Jade Phoenix Mage breathes new life[3] into capabilities with Arcane Wrath and infernal powers through Mystic Phoenix Stance. This phase brings Empower Strike and access to improved familiars, enhancing spell and combat integration. Firebird Stance emboldens resilience and martial prowess.
  • Levels 16-20: Mastery as Jade Phoenix Mage culminates with Emerald Immolation, blending high-level spellcasting with devastating combat effectiveness. Enhanced by feats like Ocular Spell, the character can respond swiftly with Quickening Strike, embodying a phoenix’s rebirth and adaptability for unparalleled power.

Core Abilities & Features

At its heart, the Swordsage – Bladesinger[1] build is centered around blending martial maneuvers with mystical powers. The character’s journey starts with the Swordsage class, which provides excellent groundwork in combat techniques and agility. At 1st level, the signature skill Adaptive Style is crucial, allowing quick adaptation of known maneuvers to fit any combat scenario. This skill is complemented by the Cosmopolitan feat focusing on Iaijutsu, enabling the character to strike swiftly and effectively for maximum impact.

Progressing into the Duskblade[2] role, the build introduces a potent magic-melee hybrid element. Arcane Channeling at 6th Duskblade[2] level is a game-changer, allowing spells to merge with physical attacks. This ability amplifies damage potential significantly. Disruption techniques like Arcane Strike bolster this, enabling magical enhancements to imbue weapon swings, ensuring consistent and powerful strikes in battle, regardless of armor types due to Armored Mage proficiency.

The evolution into a Jade Phoenix Mage showcases the transformation into a master of rebirth and destruction. The class brings unique abilities such as Mystic Phoenix Stance and Firebird Stance, offering both offensive flair and defensive resilience. Emerald Immolation by the 20th level highlights this metamorphosis, allowing the character to explode in a fiery burst and return reborn, a tactical advantage that embodies the Phoenix’s symbolic resurrection and offers a dramatic last stand or combat reset.

Equipment Progression

Level RangeEquipmentDetails
L1-5Bloodstone Spell Storing ScimitarAllows casting Vampiric Touch 4 times per round; two of these instances can be Empowered. Excellent for damage and healing.
L1-5Masterwork Chain ShirtProvides a solid AC boost with minimal hindrance to dexterity-based skills. Perfect for early-level defense.
L6-10Amulet of Natural Armor +2Enhances natural defenses, complementing the AC bonus from the chain shirt without armor penalties.
L6-10Belt of Giant Strength +2Boosts Strength, enhancing melee combat performance and supporting the Power Attack feat for higher damage output.
L11-15Cloak of Displacement, MinorProvides a 20% miss chance for attackers, significantly increasing survivability in battle by evading hits.
L11-15Ring of Protection +3Further increases AC, providing essential defense against higher-level threats and ensuring the Bladesinger[1]’s viability.
L16-20Boots of SpeedGrants the ability to Haste the wearer, providing additional mobility and attacks per round to maximize damage output.
L16-20Helm of TeleportationEnables strategic repositioning during combat or escapes from dire situations, maintaining tactical advantage over enemies.

Combat Scenarios

  • Dungeon Crawls:
    • In the confined corridors of a dungeon, the Bladesinger[1] uses Adaptive Style to quickly switch maneuvers. This flexibility lets the character respond to a sudden trap or a charging enemy with precision. Rely on your Phoenix abilities to return from brink of defeat, even in tight spaces.
  • Open Fields:
    • With wide space to maneuver, use your fiery wings for swift movement. Combine Arcane Channeling with the Bloodstone Spell Storing Scimitar to deliver devastating Vampiric Touch attacks, keeping you durable and damaging opponents from all sides in the frenzy of open combat.
  • Ambushes:
    • In an ambush situation, Improved Initiative and the Quick to Act ability grant you the edge. Use a surprise Arcane Strike enhanced by Iaijutsu Focus for maximum initial damage. As foes descend, employ your Mystic Phoenix Stance to recover and counter swiftly.
  • Defensive Stands:
    • Hold ground with prowess by leveraging the Armored Mage ability to maintain both defense and spellcasting. Engage the Firebird Stance to boost defenses and regain health over prolonged engagements. Use your maneuvers to control the battle flow and support allies.
  • Urban Encounters:
    • Navigate urban landscapes using your Duskblade[2] abilities to manipulate magic in close quarters. Utilize Knowledge Devotion to exploit weaknesses in city-dwelling foes. In tight streets, ignite Emerald Immolation to turn a narrow escape route into a fiery corridor of denial.

Weaknesses & Counters

WeaknessCounter
Low ConstitutionInvest in items like Amulet of Health to increase HP and stamina.
Flaws: Inattentive, Murky EyedUse feats or magic items like Goggles of Minute Seeing to offset perception penalties.
Limited Spell RangeUtilize the Arcane Strike feat for increased melee effectiveness and employ Quick Cast for surprise spellcasting.
Vulnerability to DispellingEquip a Ring of Counterspells to absorb powerful dispels or employ the Arcane Wrath ability to fortify spells.
Dependency on WeaponSecure a backup weapon, such as a magic Dagger, with similar enchantments, to mitigate disarm tactics.
High AC Dependency of Armored MageEnhance armor equipment with items like Mithral Chain Shirt, providing mobility with protection.
Low CharismaFocus skill checks on Intelligence and Wisdom focused tasks, avoiding social encounters.

Roleplaying as an Avariel Bladesinger

Focusing on the majestic and otherworldly nature of an Avariel can offer a rich roleplaying opportunity. The ethereal quality of an Avariel reflects the Bladesinger[1]’s grace and skill in combat, especially with fiery maneuvers and spells. Perhaps your character views the world from above, both literally and metaphorically, offering a unique perspective in party interactions and decisions. Emphasize this by portraying an expression of detached wisdom or serenity, reminiscent of long-lived beings.

The Bladesinger[1] has a dramatic flair, especially with Phoenix-like abilities and fiery magic. This can be woven into your character’s theme, highlighting their connection to rebirth and renewal. Use maneuvers like ‘Emerald Immolation’ not just as a combat tool but as a narrative device to regain composure or strength in the face of adversity. Channel personal tragedies or difficulties into a resolved determination, encapsulating the spirit of a Firebird rising from ashes.

Themes of Heritage and Legacy

Incorporate the complex theme of family ties and heritage. Being the hunchbacked daughter of a mad king, your character might grapple with notions of duty versus personal desire. The duality of their past can influence their goals and decisions. Are they driven by vengeance, or do they seek to restore balance in their lineage? The pursuit of the crown can represent internal conflict, drawing the character toward difficult choices between personal gain and communal responsibility.

Additionally, the Bladesinger[1]’s aptitude for magic and martial prowess can reflect a legacy learned from difficult family dynamics. Playing up this angle introduces depth, as it intertwines their journey with the scars and skills inherited from their past. Explore how the character may aim to write a unique legacy—one that is unshackled from the sins of their father, embodying their true self with every battle fought and every spell unleashed.

Bladesinger

FAQ

What is the most effective combat strategy for a Bladesinger[1]?

The most effective strategy involves leveraging agility with spell enhancements. Use Adaptive Style to change maneuvers based on what the situation demands. Arcane Channeling combined with spells like Vampiric Touch can maximize damage. This keeps you on the offensive while maintaining sustainability.

Which skills and feats should I prioritize for a Bladesinger[1]?

Key skills are Iaijutsu Focus and Concentration for swift strikes and focus. Choose feats like Improved Initiative for speed and Arcane Strike for enhanced attacks. Adaptive Style is crucial for maneuver switching. Also consider Cosmopolitan for Iaijutsu and Quick Cast to unleash spells fast.

How can Bladesingers counter their weaknesses?

Invest in items like an Amulet of Health to boost HP. Goggles of Minute Seeing help negate perception penalties. Secure an alternate weapon, such as a magic dagger, to counter disarm tactics. Equip a Ring of Counterspells to protect against dispelling. Enhancing armor with items like a Mithral Chain Shirt optimizes mobility and armor class.

Why choose a Bladesinger[1] build in D&D 3.5?

A Bladesinger[1] merges spellcasting with swordplay, offering unique versatility. They excel in adapting to combat scenarios, making them valuable in any party. Their ability to turn into a phoenix-like figure creates tactical advantages. With physical agility and spell prowess, they are dynamic and engaging to play.

What are the ideal equipment choices for a Bladesinger[1]?

Start with a Bloodstone Spell Storing Scimitar for its spell casting capabilities. Upgrade to a Masterwork Chain Shirt early for balanced protection. Seek a Belt of Giant Strength for combat enhancement as you progress. A Cloak of Displacement offers protection during intense battles. Helm of Teleportation is perfect for strategic repositioning later.

Join us at Stellar Dragons!

Explore the dynamic playstyle a Bladesinger[1] brings to the table. Do you think the Bladesinger[1] might be the best build in D&D 3.5? Share your thoughts with fellow players. Join the conversation on the Stellar Dragons Discord: https://discord.gg/uAPvgEq6Z7.

Authors

  • Writer, Editor, GM, Technologist – Andrew’s been playing TTRPGs since as far back as he can recall… at least sometime in the nineties… or was it the early 2000s?

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Terms definitions
1. Swordsage – Bladesinger – D&D 3.5 ( Bladesinger )

Bladesinger

The woman, hunchbacked, with a heavy cloak over her body and head, moved her way toward the palace in the Capital. The guards which were entrusted with guarding the gate, halberds crossed, dropped to a deep slumber. Her simple spell was exceptionally effective against their simple minds.

Unopposed by any further guards, the woman reached the throne room, was met by the hunched and decrepit form of a king much too unstable to be in power. He simply sat hunched in his throne with his fingers wrapped against the solid arm of it. The woman looked him over as she had done many times before. She saw that he was, indeed, as mad as the last time she had seen him.

“Who dare come into this grand hall and stand before His Majesty without bowing!” He screamed at her, with foam at at the mouth.

“The woman you once chased away with your evil heart, father.” The hunchback figure said with a mirthful tone.

“Nonsense! My Daughter is the most beautiful woman in the kingdom, my future bride and heir to the Throne!”

“She is all of this, and much more.” Said the woman, as the guards slowly stepped towards her, the figures encircled the woman. She did nothing as the guards prepared their weapons.

“All but one thing. She will never be your bride.” As she said, the woman removed her cloak. She stood tall and revealed all her glory. From where her hump was a pair of fiery wings crowned her red, flamboyant hair. Her beauty unsurpassed, yet her face cold as stone. All the guards fell to their knees as the eyes of the king burnt at the sight of the Phoenix, reborn. This marked her as the true Heir and worthy Queen of Fall.

Race

Avariel

Class

Swordsage 3/Duskblade 7/Jade Phoenix Mage 10 (3 LA Buyback)

Ability Scores

Str 16/Dex 18/Con 12/Int 16/Wis 14/Cha 8

Skills

Concentration 9, Knowledge(Arcana) 2, Knowledge(History) 2, Knowledge(Religion) 2

Equipment

A Scimitar, a Chain Shirt.

Flaws:

Inattentive, Murky Eyed

Goal

You can Cast spells via your weapon, add maneuvers and overall deal downright some of the highest damage you can attain without using shenanigans, and even compete with shenanigans… You can explode in a fiery flame storm only to be reborn the next round, as a true Phoenix, can Empower spells on the fly, and with a Bloodstone Spell Storing Scimitar, can cast Vampiric Touch 4/Round, two of which Empowered, healing you along dealing damage so high you can one shot deities.

LevelClassHDFeatSpecial
1Swordsage9Adaptive Style, Cosmopolitan (Iaijutsu Focus), Improved InitiativeQuick to Act +1, Discipline Focus(Weapon Focus)
2Swordsage1d8+1AC Bonus(Wis)
3Swordsage1d8+1Power Attack
4Duskblade1d8+1Arcane Attunement, Armored Mage(Light), +1 Str
5Duskblade1d8+1Combat Casting
6Duskblade1d8+1Arcane StrikeArcane Channeling
7Duskblade1d8+1Armored Mage(Medium)
8Duskblade1d8+1Quick Cast 1/Day, +1 Str
9Duskblade1d8+1Knowledge DevotionSpell Power +2
10Duskblade1d8+1Armored Mage(Heavy Shield)
11Jade Phoenix Mage1d6+1Arcane Wrath, Rite of Waking
12Jade Phoenix Mage1d6+1Obtain FamiliarMystic Phoenix Stance, +1 Str
13Jade Phoenix Mage1d6+1
14Jade Phoenix Mage1d6+1Empower Strike
15Jade Phoenix Mage1d6+1Improved Familiar
16Jade Phoenix Mage1d6+1Firebird Stance, Jade Phoenix
Master, +1 Str
17Jade Phoenix Mage1d6+1
18Jade Phoenix Mage1d6+1Ocular SpellQuickening Strike
19Jade Phoenix Mage1d6+1
20Jade Phoenix Mage1d6+1Emerald Immolation, +1 Str
2. Shadowcaster – Duskblade – D&D 3.5 ( Duskblade )

Monoclass

Duskblade

At the Shadow Hand school, the man watched his younger brother get the hang of his new martial techniques. His skills slowly improved, greater and greater as the days passed. Musing to himself, he let out a sigh. His study of shadow magic progressed at a much more lackadaisical pace.

-“You seem disturbed”

The voice made him jump. The man turned to the old man behind him. A firm smile on the elder’s face as he lounged under the shade of the trees.

“Yeah, sorry, it’s difficult for me to grasp how the shadow weave operates.” He responded, turning back to the book and huffing. The old man smiled opened up.

-“Perhaps, but fear not young nobleman. I have high hopes for you. High hopes indeed…”

Race

Human

Class

Shadowcaster 20

Ability Scores

Str 8/Dex 16/Con 14/Int 17/Wis 10/Cha 9

Skills

Concentration, Hide, Move Silently, Spellcraft, Spot

Equipment

Nothing

Goal

You are a great scout, as capable as a rogue or a, well, scout. However, your strength is in your shadow magic, a form of spellcasting that is extremely potent, although highly limited in its scope. With your control over shadows, even when surrounded, no enemy can attack you as retaliation for casting, and your shadow familiar is extremely strong. With the right choice of Paths, your spellcasting can rival the strongest wizards.

LevelClassHDFeatsSpecial
1Shadowcaster8Darkstalker, Still MysteryFundamental of Shadows, Apprentice Mysteries
2Shadowcaster1d6+2Bonus Feats(Special)
3Shadowcaster1d6+2Shadow CastUmbral Sight(30ft.)
4Shadowcaster1d6+2Bonus Fundamental, +1 Int
5Shadowcaster1d6+2Sustaining Shadows (1 meal/week)
6Shadowcaster1d6+2Shadow Familiar
7Shadowcaster1d6+2Apprentice Mysteries(Spell-Like), Initiate Mysteries
8Shadowcaster1d6+2Bonus Fundamental, +1 Int
9Shadowcaster1d6+2Shadow Reflection
10Shadowcaster1d6+2Sustaining Shadow(Sleep 1H/Day)
11Shadowcaster1d6+2Umbral Sight (See in Magical Darkness 60ft.)
12Shadowcaster1d6+2Skill Focus(Hide)Bonus Fundamental, +1 Int
13Shadowcaster1d6+2Apprentice Mysteries(Supernatural), Initiate Mysteries(Spell-Like), Master Mysteries
14Shadowcaster1d6+2Unlimited Use of Fundamentals
15Shadowcaster1d6+2Improved InitiativeSustaining Shadows (Immunity to Poisons/Diseas es)
16Shadowcaster1d6+2Bonus Fundamental, +1 Int
17Shadowcaster1d6+2
18Shadowcaster1d6+2Improved Familiar
19Shadowcaster1d6+2
20Shadowcaster1d6+2Bonus Fundamental, Sustaining Shadow (No need to eat, drink, sleep or breath), +1 Int
3. Healer – New Life – D&D 3.5 ( new life )

Monoclass

New Life

The old man was sitting on a standing stone in the clearing, monitoring the edge of the forest.

“She is here,” said the gynosphinx that was lazily sitting underneath the stone formation.

I know old friend, I know.”

He was slowly puffing his pipe, pensively. He remembered when he found her, grievously wounded in the woods after a terrifying battle. She had waged war against some unholy incursor.

At last, he saw her, with her two axes at her hips. She was walking lightly, followed by her dire wolf companion.

Stopping at a respectful distance she bowed.

“I have questions.

The old man smiled, letting out a smoke ring in the air.

“And just like last time, I have answers.

Race

Human

Class

Healer

Ability Scores

Str 8/Dex 10/Con 16/Int 10/Wis 10/Cha 18

Skills

Heal, Concentration, Diplomacy

Equipment

Studded Leather armor, a Heavy Crossbow and your holy symbol.

Goal

Healing in combat 95% of the time is not a viable option. As for most healers, healing spells don’t keep up with incoming damage.

Your healing spells, however, far surpass regular healing spells. This allows you to keep healing while your Unicorn/Gynosphinx/Androsphinx (depending on level) provides cover and support.

This is a very, very strong support build. Since most of your spells don’t requires a saving throw, you can completely forfeit Wisdom for Dynamic Priest as well as Charisma. At higher levels you can use a standard action Regenerate and True Resurection without material components 1/day. This makes this build completely bonkers!

LevelClassHDFeatSpecial
1Healer11Dynamic Priest(Healer), Maximize SpellHealing Hands
2Healer1d8+3Skill Focus(Heal)
3Healer1d8+3Mastery of Day and NightCleanse Paralysis
4Healer1d8+3Cleanse Disease, +1 Cha
5Healer1d8+3Cleanse Fear
6Healer1d8+3Magic of the LandCleanse Poison
7Healer1d8+3Effortless Healing
8Healer1d8+3Unicorn Companion, +1 Cha
9Healer1d8+3Augment Healing
10Healer1d8+3
11Healer1d8+3Cleanse Petrification
12Healer1d8+3Spontaneous Healer+1 Cha
13Healer1d8+3New Limb
14Healer1d8+3
15Healer1d8+3Combat Casting
16Healer1d8+3+1 Cha
17Healer1d8+3
18Healer1d8+3Quicken Spell
19Healer1d8+3
20Healer1d8+3New Life, +1 Cha

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