Psychic – Basic Psychic – Pathfinder 1E

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Basic Psychic

Our Basic Psychic[1] build is…a wild idea already. We want to do a Ghost in the Shell, a reverse Pinocchio a…As soon as I understood the weakness of my flesh, it disgusted me…Kinda build with it. Bear with me you’ll understand soon enough.

Discipline

Mindtech

Race

Android. Yup. We are going there.

Ability Scores

Round up Dex or Con if odd, then everything else straight into Intelligence.

15Point-Buy

Str 7/Dex 15/Con 14/Int 18/Wis 14/Cha 5

20Point-Buy

Str 7/Dex 16/Con 14/Int 19/Wis 14/Cha 5

25Point-Buy

Str 7/Dex 14/Con 15/Int 20/Wis 14/Cha 6

Traits

Reactionary for a bonus to our Initiative which we will need, and Focused Mind for bonus to Concentration which will be crazy useful.

Favored Class Bonus

Yes. It is, in fact, ya boy, Hit Points.

Skills

Craft(Mechanical), Knowledge(Engineering), Spellcraft are your big three. Everything else is extra gravy, though I still would recommend skills such as Heal and Appraise due to having free access to Occult Skill Unlocks.

Feats and Psi-Tech Discoveries by Level

1-Technologist

3-Rapid Repair

5-Extra Surge

7-Craft Technological Arms and Armor

9-Craft Cybernetics

11-Craft Technological Items

13-Extra Surge

15-Rapid Recovery

17-Exotic Weapons Proficiency(Firearms)

19-Irrelevant as we retrain it at lvl 20

Retrained 20-Artificial Ascension(Psi-Tech)

Alright, I think the names paint a very clear portrait of what we want to do here. We want to craft technological stuff. Rapid Repair, Rapid Recovery are giving you alternative healing from your Nanite Surge which is great, and with a few Extra Surge, you are pretty much guaranteed to have one ready for a bad situation. We retrain our lvl 19 feat for the Psi-Tech Discovery Artificial Ascension so at level 20 we can become an Artificial Intelligence possessing a Robot???

Yup. Fun times.

Phrenic Amplifications and Psi-Tech Discoveries by Level

1-Relentless Casting

3-Overpowering Mind

7-Undercast Surge

11-Mimic Metamagic(Quicken, Extend)

15-Dual Amplification

19-Space-Rending Spell

Higher Spell DCs, able to cast higher level spells with lower level spell slots, free metamagics and the ability to teleport as you cast spells. Welcome to Psychics.

Spells Learned by Level

1-Telekinetic Projectile, Mage Hand, Detect Magic, Prestidigitation, Psychic Reading, Mind
Thrust I, Technomancy
2-Mending
3-Vanish
4-Ghost Sound, Mind Thrust II, Protection from Technology
5-Command, Mental Barrier I
6-Detect Psychic Significance, Fly, Irradiate
7-Blurred Movement, Suggestion, Mind Thrust III
8-Read Magic, Mind Thrust IV, Malfunction
9-Invisibility, Mental Barrier II, Scrying
10-Light, Psychic Crush I, Lightning Arc
11-Instigate Psychic Duel, Haste, Mental Barrier III, Mind Thrust V
12-Contingency, Destroy Robot
13-Greater Invisibility, Possession, Mind Thrust VI
14-Psychic Crush III, Memory of Function
15-Teleport, Psychic Crush II, Form of the Alien Dragon I
16-Bilocation, Prismatic Wall
17-Greater Scrying, Form of the Alien Dragon II
18-Akashic Form, Time Stop
19-Greater Possession, Form of the Alien Dragon III
20-Wish

Equipment

A Component Pouch…Maybe a Crossbow? I don’t know man, you really don’t really need anything…At least early on.

Final Thoughts on the Build

Okay, so we start as a Technomancer enthousiast, with all the goodies that Technology and Occult Spellcasting gives us, on top of being immune to Fear so ½ of the weaknesses of Occult Magic is gone just like that. Then we start grafting cybernetics on ourselves to powerbuff our stats and that of our party, and then everything climaxes at lvl 20. When we reach lvl 20, we go to Numeria, find ourselves a Annihilator Robot, subdue it, then take control of it via one of our like 3-4 methods to do so. Then we do our Artificial Ascension ritual and take over its body. So now we are a Huge Sized killer robot with a pair of Chain-Guns and a Death Laser that can crush people with a pair of adamantine pincers while still being able to cast all our bullshit ass spells.

Oh and don’t worry about that “cannot be raised” thing. Just cast Akashic Form each day and you’ll just never die. This build begins very strong, and its power just keeps accelerating non-stop until it reach the ultimate point by being both a killer robot capable of easily killing most combatant characters singlehandedly on top of being a full caster…

Terms definitions
1. ↑ Psychic – Basic Psychic – Pathfinder 1E ( Basic Psychic )

Basic Psychic

Our Basic Psychic build is…a wild idea already. We want to do a Ghost in the Shell, a reverse Pinocchio a…As soon as I understood the weakness of my flesh, it disgusted me…Kinda build with it. Bear with me you’ll understand soon enough.

Discipline

Mindtech

Race

Android. Yup. We are going there.

Ability Scores

Round up Dex or Con if odd, then everything else straight into Intelligence.

15Point-Buy

Str 7/Dex 15/Con 14/Int 18/Wis 14/Cha 5

20Point-Buy

Str 7/Dex 16/Con 14/Int 19/Wis 14/Cha 5

25Point-Buy

Str 7/Dex 14/Con 15/Int 20/Wis 14/Cha 6

Traits

Reactionary for a bonus to our Initiative which we will need, and Focused Mind for bonus to Concentration which will be crazy useful.

Favored Class Bonus

Yes. It is, in fact, ya boy, Hit Points.

Skills

Craft(Mechanical), Knowledge(Engineering), Spellcraft are your big three. Everything else is extra gravy, though I still would recommend skills such as Heal and Appraise due to having free access to Occult Skill Unlocks.

Feats and Psi-Tech Discoveries by Level

1-Technologist

3-Rapid Repair

5-Extra Surge

7-Craft Technological Arms and Armor

9-Craft Cybernetics

11-Craft Technological Items

13-Extra Surge

15-Rapid Recovery

17-Exotic Weapons Proficiency(Firearms)

19-Irrelevant as we retrain it at lvl 20

Retrained 20-Artificial Ascension(Psi-Tech)

Alright, I think the names paint a very clear portrait of what we want to do here. We want to craft technological stuff. Rapid Repair, Rapid Recovery are giving you alternative healing from your Nanite Surge which is great, and with a few Extra Surge, you are pretty much guaranteed to have one ready for a bad situation. We retrain our lvl 19 feat for the Psi-Tech Discovery Artificial Ascension so at level 20 we can become an Artificial Intelligence possessing a Robot???

Yup. Fun times.

Phrenic Amplifications and Psi-Tech Discoveries by Level

1-Relentless Casting

3-Overpowering Mind

7-Undercast Surge

11-Mimic Metamagic(Quicken, Extend)

15-Dual Amplification

19-Space-Rending Spell

Higher Spell DCs, able to cast higher level spells with lower level spell slots, free metamagics and the ability to teleport as you cast spells. Welcome to Psychics.

Spells Learned by Level

1-Telekinetic Projectile, Mage Hand, Detect Magic, Prestidigitation, Psychic Reading, Mind
Thrust I, Technomancy
2-Mending
3-Vanish
4-Ghost Sound, Mind Thrust II, Protection from Technology
5-Command, Mental Barrier I
6-Detect Psychic Significance, Fly, Irradiate
7-Blurred Movement, Suggestion, Mind Thrust III
8-Read Magic, Mind Thrust IV, Malfunction
9-Invisibility, Mental Barrier II, Scrying
10-Light, Psychic Crush I, Lightning Arc
11-Instigate Psychic Duel, Haste, Mental Barrier III, Mind Thrust V
12-Contingency, Destroy Robot
13-Greater Invisibility, Possession, Mind Thrust VI
14-Psychic Crush III, Memory of Function
15-Teleport, Psychic Crush II, Form of the Alien Dragon I
16-Bilocation, Prismatic Wall
17-Greater Scrying, Form of the Alien Dragon II
18-Akashic Form, Time Stop
19-Greater Possession, Form of the Alien Dragon III
20-Wish

Equipment

A Component Pouch…Maybe a Crossbow? I don’t know man, you really don’t really need anything…At least early on.

Final Thoughts on the Build

Okay, so we start as a Technomancer enthousiast, with all the goodies that Technology and Occult Spellcasting gives us, on top of being immune to Fear so ½ of the weaknesses of Occult Magic is gone just like that. Then we start grafting cybernetics on ourselves to powerbuff our stats and that of our party, and then everything climaxes at lvl 20. When we reach lvl 20, we go to Numeria, find ourselves a Annihilator Robot, subdue it, then take control of it via one of our like 3-4 methods to do so. Then we do our Artificial Ascension ritual and take over its body. So now we are a Huge Sized killer robot with a pair of Chain-Guns and a Death Laser that can crush people with a pair of adamantine pincers while still being able to cast all our bullshit ass spells.

Oh and don’t worry about that “cannot be raised” thing. Just cast Akashic Form each day and you’ll just never die. This build begins very strong, and its power just keeps accelerating non-stop until it reach the ultimate point by being both a killer robot capable of easily killing most combatant characters singlehandedly on top of being a full caster…

Synonyms:
Basic Psychic
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