Ninja – Shuriken Master – D&D 3.5

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Shuriken Master

As she stood on the wooden bridge, the final guardian before her before she’d be able to confront her true target. The halfling stood there, seemingly unarmed, but she knew better.

-“I ask you halfling, will you let me pass?” The halfling looking her over before shaking her head.

-“No can do I’m afraid. You may be in a hurry, but I am not.” She responded with a sigh.

“Very well, brute force it is.” She took her wolf form as he unleashed a volley of shuriken her way, each precise throw being avoided by a narrower and narrower margin, able to barely dodge each one. The halfling took a step back, threw another handful of shuriken, before another step, each step the margin for error in her ability to evade the weapons grew, instead of shrinking. The distance between them was closing, but the halfling seemed unphased. Sudden realization striking her that the halfling had never intended to hit her. Turning her lupine head toward the ropes that made up the bridge’s structural supports and growling is annoyance.

They were mostly severed and frayed, moments from failing and sending the two of them plummeting to their deaths. The large form charging forward. She had no time to stand there, if she did, Death’s embrace would no doubt welcome her.

Race

Halfling

Class

Ninja 5/Assassin 10/Master Thrower 5

Ability Scores

Str 10/Dex 20/Con 10/Int 16/Wis 12/Cha 8

Skills

Disguise 4, Hide 8, Move Silently 8, Sleight of Hand 4

Equipment

Shuriken. Lots of shuriken.

Goal

For a while, your kit will be reliant on both standard and magical shuriken, which is fine, with your sneak attack/sudden strike they still do crazy damage and as a master thrower you can shoot so much in a single round it counts as a proverbial volley, but Assassins get a fun spell called Fire Shuriken, which conjures magical shuriken that deal each 3d6 fire damage… I’ll let you imagine the rest.

LevelClassHDFeatSpecial
1Ninja6Point-Blank ShotKi Power, Sudden Strike +1d6
2Ninja1d6Ghost Step(Invisible)
3Ninja1d6Weapon Focus(Shuriken )Sudden Strike +2d6, Use Poison
4Ninja1d6Great Leap, +1 Dex
5Ninja1d6Sudden Strike +3d6
6Assassin1d6Precise ShotSneak Attack +1d6, Death Attack
7Assassin1d6+1 Save vs Poisons, Uncanny Dodge
8Assassin1d6Sneak Attack +2d6, +1 Dex
9Master Thrower1d8Rapid Shot, Quick DrawPalm Throw
10Master Thrower1d8Evasion
11Master Thrower1d8Two with One Blow
12Master Thrower1d8Far Shot, Snatch Arrow+1 Dex
13Master Thrower1d8Weak Spot, Critical Throw
14Assassin1d6+2 Save vs Poisons
15Assassin1d6Improved Precise ShotImproved Uncanny Dodge, Sneak Attack +3d6
16Assassin1d6+3 Save vs Poisons, +1 Dex
17Assassin1d6Sneak Attack +4d6
18Assassin1d6Darkstalker+4 Save vs Poisons, Hide in Plain Sight
19Assassin1d6Sneak Attack +5d6
20Assassin1d6+5 Save vs Poisons, +1 Dex
Synonyms:
Shuriken Master
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