Ninja – Kodachi Master – D&D 3.5
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Kodachi Master

The man sat alone in a temple deep in the woods, sipping sake, as the white lady came barging in.
-“I have finally arrived.” she barked, with clear annoyance.
-“You took your time.” He replied, the man slowly pulling himself from the floor to meet her. Two kodachi, once sat beside him. The motion unseen as they were suddenly in each hand.
-“I am supposed to ask you questions.“
-“Yes, I imagine you are. A deal in that case, I offer. For each strike you land, I’ll answer one.” The man readying each blade and taking his preferred stance.
The woman giving a disgruntled, yet entertained smirk as she cracked her neck.
-“Fine by me.” She retorted, charging forward. She had fought her sister countless times before, she knew how to dodge a wielder of two weapons. The wind leaving her lungs, a well placed kick to the stomach stopping her in her tracks, sending her flying back, out, and down the stairs outside.
-“I never said we’ll be fighting inside, impatient one.” The man following after her, stepping out to accompany her.The woman stumbling to her feet to ready herself once again.
-“Now, let’s see if you can land even one hit first.“
Race
Human
Class
Ninja 5/Fighter 2/Dervish 10/Fist of the Forest 3
Ability Scores
Str 13/Dex 17/Con 14/Int 13/Wis 10/Cha 9
Skills
Handle Animal 4, Perform(Dance) 3, Survival 4, Tumble 3
Flaws
Shaky, Murky Eyed
Equipment
At first two short swords, eventually two kodachi(scimitars)
Goal
A two weapon fighter who can throw up to fourteen attacks in one round(admittedly 1/day) and usually seven, each possibly with sudden strike, and the damage piles up really, really fast. Add to it that you can unarmed strike to vary your attack pattern, and that you add your Con to your AC, plus all the other classic ninja goodies and you’re just a ridiculous melee combatant.
| Level | Class | HD | Feat | Special |
| 1 | Ninja | 8 | Improved Unarmed Strike, Great Fortitude, Dodge, Mobility | Ki Power, Sudden Strike +1d6 |
| 2 | Ninja | 1d6+2 | – | Ghost Step(Invisible) |
| 3 | Ninja | 1d6+2 | Weapon Finesse | Sudden Strike +2d6, Poison Use |
| 4 | Ninja | 1d6+2 | – | Great Leap, +1 Dex |
| 5 | Ninja | 1d6+2 | – | Sudden Strike +3d6 |
| 6 | Fighter | 1d10+2 | Power Attack, Weapon Focus(Scimitar) | – |
| 7 | Fighter | 1d10+2 | Two-Weapons Fighting | – |
| 8 | Fist of the Forest | 1d10+2 | – | AC Bonus(Con), Feral Trance 1/Day, Primal Living, Unarmed 1d8, +1 Dex |
| 9 | Fist of the Forest | 1d10+2 | Combat Expertise | Uncanny Dodge, Untamed Strike |
| 10 | Fist of the Forest | 1d10+2 | – | Feral Trance 2/Day, Scent, Unarmed 1d10 |
| 11 | Dervish | 1d10+2 | – | AC Bonus +1, Dervish Dance 1/Day, Movement Mastery, Slashing Blades |
| 12 | Dervish | 1d10+2 | Improved Two Weapons Fighting | +5ft. Speed, +1 Dex |
| 13 | Dervish | 1d10+2 | Spring Attack | Dervish Dance 2/Day |
| 14 | Dervish | 1d10+2 | – | Dance of Death |
| 15 | Dervish | 1d10+2 | Greater Two-Weapons Fighting | +10ft. Speed, Dervish Dance 3/Day, AC Bonus +2 |
| 16 | Dervish | 1d10+2 | – | Improved Reaction, +1 Dex |
| 17 | Dervish | 1d10+2 | – | Elaborate Parry, Dervish Dance 4/Day |
| 18 | Dervish | 1d10+2 | Two-Weapons Rend | +15ft. Speed |
| 19 | Dervish | 1d10+2 | – | AC Bonus +3, Dervish Dance 5/Day, Tireless Dance |
| 20 | Dervish | 1d10+2 | – | A Thousand Cuts, +1 Dex |