Factotum – The Professional – D&D 3.5

Posted by

« Back to Glossary Index

Monoclass

The Professional

One of the urban legends of the Capital talks about “The Professional”.

Nobody knows if they’re a he or a she. Or even if they’re a human, elf, dwarf or orc.

What is known is that they oft appear as a sort of generous benefactor, helping the few honest folks in a city rife with corruption.

Sightings include appearances as a wandering guard to save an urchin from thugs, as an artisan with just the right tool set for a critical job, a priest of any number of deities, or even a mighty traveling wizard.

It is sure, however, that the Professional always introduces their self simply as “a Professional.” They then help people, free of charge, finally disappearing into the crowd once the job is complete.

This person – or persons? – have become a sort of folk hero, as well. A silent guardian terrorizing evildoers everywhere…

Race

Changeling

Class

Factotum 20

Ability Scores

Str 8/Dex 14/Con 14/Int 18/Wis 10/Cha 10

Skills

All skills are class skills – go to town. My recommendations are Use Magic Devices, Use Psionic Devices, Autohypnosis, Iaijutsu Focus, Search, Disable Devices, Diplomacy, Hide, Move Silently, Tumble. This leaves one skill point open each level to try and hit as many skills as possible with one point to combine with Cunning Knowledge

Equipment

A rapier, a chainshirt.

Goal

The Factotum is the ultimate jack of all trades classes, with every single skill in the game being considered a class skill. It’s also able to mimic other classes’ abilities to a some degree.

For this build, with multiple instances of the Font of Inspiration feat, you have an Inspiration Pool of ~25 at level 20 every single encounter.

This wildly enhances your ability to deal with any situation. And with Cunning Knowledge, once per day per skill in which you have at least one rank in, you can add your full level as a bonus to a roll of that skill. This means you are highly capable in all skills.

LevelClassHDFeatSpecial
1Factotum10Font of InspirationInspiration, Cunning Insight, Cunning Knowledge
2Factotum1d8+2Arcane Dilettante (1 Spell)
3Factotum1d8+2Weapon FinesseBrains Over Brawn, Cunning Defense
4Factotum1d8+2Arcane Dilettante (2 Spells), Cunning Strike, +1 Int
5Factotum1d8+2Opportunistic Piety
6Factotum1d8+2Font of Inspiration
7Factotum1d8+2Arcane Dilettante (3 Spells)
8Factotum1d8+2Cunning Surge, +1 Int
9Factotum1d8+2Font of InspirationArcane Dilettante (4 Spells)
10Factotum1d8+2Opportunistic Piety +1 Use
11Factotum1d8+2Cunning Breach
12Factotum1d8+2Improved InitiativeArcane Dilettante (5 Spells), +1 Int
13Factotum1d8+2Cunning Dodge
14Factotum1d8+2Arcane Dilettante (6 Spells)
15Factotum1d8+2Font of InspirationOpportunistic Piety +1 Use
16Factotum1d8+2Improved Cunning Defense, +1 Int
17Factotum1d8+2Arcane Dilettante (7 Spells)
18Factotum1d8+2Font of Inspiration
19Factotum1d8+2Cunning Brilliance
20Factotum1d8+2Arcane Dilettante (8 Spells), Opportunistic Piety +1 Use, +1 Int
Synonyms:
Factotum Monoclass, The Professional
« Back to Glossary Index