Monk – Wise Master – D&D 3.5

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Wise Master

Wise Master

A dark figure standing tall against a more imposing one, the other clad in robes of the Argent Fist. Thought to have been destroyed a decade before by the dark figure’s own hand, its master slain and doctrine hopefully quick to be forgotten. Fists flew left and right, brutal and swift yet none hit their mark. A flurry of strikes from the dark figure leaving no injury, not even a graze against the robed man before him. Every strike was parried or dodged without a sound, as if the dark figure’s assault was no more than an infant flailing against an adult. Blow after blow, rendered useless almost effortlessly. The dark powers the dark figure called out too for assistance emboldened and empowered him, to smite down the man before him. His flurry continued, re-doubled his efforts until his strikes connected. For an instant, one did.

The sudden blur of motion and rapid series of punches and kicks that suddenly came from the Argent Fist were uncountable, his eyes couldn’t follow. His body felt each blow but unable to even react before the next came. The dark figure was wrong about the man before him, very much alive, very much a master of his ways. The Argent Fist pummeled him faster and faster before the dark man finally felt the pain rush at him and the beating halt. Doubled over, defeated the the blink of an eye he’d given himself to darker power to defeat this foe, but he was the one defeated. On hands and knees he struggled to breathe. No darker power could best the Argent Fist after all. As he closed his eyes for the final blow to strike him down, he began wondering where he truly failed.

When no finishing blow came, he opened his eyes and looked up to the man now towering over him. He recognized the robed man, once a young trainee who had to be carried away by the fleeing monks ten years ago. A young trainee who tried to stop the previous master from giving up his life to protect his people. The man simply looked down upon him now, no anger, or malice. No sympathy or apathy. The man stared down with eyes unclouded by judgment.

-“W-why?” The dark figure asked.

The robed man gestured out an arm, a hand offered to help him up.

“Allow me to teach you ‘why’.” he answered simply with a gentle smile.

Race

Human

Class

Monk 5/Paladin 5/Argent Fist 10

Ability Scores

Str 10/Dex 14/Con 16/Int 10/Wis 16/Cha 10

Skills

Knowledge(Religion) 5

Equipment

a wooden holy symbol. Literally nothing else besides clothing.

Goal

Your AC is so high I can’t even see it anymore. You can Smite Evil with Stunning Strike for ridiculous Damage and with a save dc in the middle stratosphere. Almost everything you do is based on Wisdom. Your AC starts at 19 and just keeps increasing from there. By lvl 20 your AC should be 39. 39 AC means things won’t be able to power attack you if they want to hit you at all.

LevelClassHDFeatSpecial
1Monk11Improved Unarmed Strike, Stunning Strike, Sacred Vow, Vow of PovertyUnarmed Strike 1d6, AC Bonus(Wisdom), Flurry of Blows, AC Bonus +4
2Monk1d8+3Combat Reflexes, Intuitive AttackEvasion
3Monk1d8+3Monastic TrainingStill Mind, Speed +10, AC Bonus +5, Endure Elements
4Monk1d8+3Touch of Golden IceKi Strike(Magic), Slow Fall 20ft, Unarmed 1d8 Exalted Strike +1(Magic), +1 Wis
5Monk1d8+3Purity of Body, +1 AC(Monk), Sustenance
6Paladin1d10+3Superior Unarmed Strike, Exalted SmiteDetect Evil, Smite Evil 1/Day, Unarmed Strike 1d10, AC Bonus +6, Deflection +1
7Paladin1d10+3Lay on Hands, Divine Grace, +1 Resistance, +2 Wis
8Paladin1d10+3Nimbus of LightAura of Courage, Divine Health, Natural Armor +1, Mind Shielding
9Paladin1d10+3SerenityTurn Undead, AC Bonus +7, +1 Wis
10Paladin1d10+3Vow of ObedienceSmite Evil 2/Day, Special Mount, Exalted Strike +2(Good), DR 5/magic
11Argent Fist1d10+3Ascetic Knight, Ki Focus, Stunning Smite, Wis +2/Str +2, Unarmed 2d6
12Argent Fist1d10+3Circle Kicks, Vow of AbstinenceHoly Armor, Ki Strike(Silver), Unarmed 2d8, +1 Wis, AC Bonus +8, Deflection +2, Greater Sustenance
13Argent Fist1d10+3Balm of the Silver Flame, Resistance +2, Energy Resistance 5
14Argent Fist1d10+3Holy RadianceSmite Evil 3/Day, Exalted Strike +3, Freedom of Movement
15Argent Fist1d10+3Lightning FistsWrath of the Silver Flame, AC bonus +9, Wis +2, Str +2, Dex +2
16Argent Fist1d10+3Vow of ChastityNatural Armor +2, Wis +1, Unarmed Strike 2d10
17Argent Fist1d10+3Ki Strike(Cold Iron), Exalted Strike +4, Resistance +3, Regeneration
18Argent Fist1d10+3Subduing Strike, Holy SubduingMettle, AC Bonus +10, Deflection +3, True Seeing
19Argent Fist1d10+22Smite Evil 4/Day, +2 Wis, +2 Str, +2 Dex, +2 Con, DR 10/Evil
20Argent Fist1d10+4StigmataEmbrace the Silver Flame, Exalted Strike +5, Energy Resistance 15, +1 Wis, Unarmed 3d8
Synonyms:
Wise Master
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