Paladin – Holyman – D&D 3.5
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Holyman
Another year had passed. The two armies had retreated for the winter, and the young man had been knighted after managing his final test. He was now patrolling the woods against the undead that the evil master of the dark army had infested the forest with. As he was riding his horse, shivering, he came across a half-orc in rags, with a simple staff and a rusted sword at his hip sitting next to a fire. He approached him and got off his steed. He saw the tattoos and the wooden holy symbol on the traveler’s neck and bowed politely before asking
-Holyman, may I sit by you to warm myself and my steed for a while? The Half-Orc, with a smile, simply waived him towards a log
-Please Sir, share the warmth with me.
As the young man was eating and warming himself, the half-orc was putting more wood in the fire.
-Were you a knight once? Asked the young man nodding at the traveler’s sword.
-I still am young man, laughed the half-orc. I just made a Vow of Peace. Hence why you find me here, away from the war. I will not kill another soul if I can help it.
-As he was talking, he rose and picked his rusty sword and waived at something behind the young knight, who turned to see a few undead slowly creeping their way towards them., he rose and draw his sword, standing next to the half-orc, who quipped with an annoyed groan.
-Then again, I still carry this old sword for the things that are already dead…
Race
Half-Orc
Class
Paladin 7/Sword of Righteousness 3/ Apostle of Peace 10
Ability Scores
Str 10/Dex 10/Con 16/Int 10/Wis 18/Cha 4
Skills
Concentration 10/Diplomacy 6
Flaws
Pathetic(Cha), Shaky
Equipment
A wooden Holy Symbol, a weapon of your choice.
Goal
You spend the first 10 levels being a regular paladin focused on Wisdom via your Serenity and Intuitive Attack feats, but without equipment due to your vow of poverty. When you take your vows of non-violence and peace, you also become a master of subdual damage, being able to beat enemies without killing them. You can cast high level spells, including exalted spells, and are more than capable both in melee, at ranged, or as a spellcaster.
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Level | Class | HD | Feat | Special |
1 | Paladin | 13 | Intuitive Attack, Sacred Vow , Vow of Poverty | Aura of Good, Detect Evil, Smite Evil 1/Day, AC +4 |
2 | Paladin | 1d10+3 | Nimbus of Light | Divine Grace, Lay on Hands |
3 | Paladin | 1d10+3 | Serenity | Aura of Courage, Divine Health, +5 AC, Endure Elements |
4 | Paladin | 1d10+3 | Holy Radiance | Turn Undead, +1 Wis, Exalted Strike +1(Magic) |
5 | Paladin | 1d10+3 | – | Smite Evil 2/Day, Special Mount, Sustenance |
6 | Paladin | 1d10+3 | Servant of Heavens, Stigmata | Remove Disease 1/Week, AC +6, Deflection +1 |
7 | Paladin | 1d10+3 | – | Resistance +1, Wis +2 |
8 | Sword of Righteousness | 1d8+3 | Vow of Abstinence, Vow of Chastity | Natural Armor +1, Mind Shielding, +1 Wis |
9 | Sword of Righteousness | 1d8+3 | Vow of Non-Violence, Subduing Strike | AC +7 |
10 | Sword of Righteousness | 1d8+3 | Vow of Peace, Holy Subdual | Exalted Strike +2(Good), DR 5/Magic |
11 | Apostle of Peace | 1d4+14 | – | Turn Undead, Wis +2, Con +2 |
12 | Apostle of Peace | 1d4+4 | Improved Initiative, Vow of Obedience | Pacifying Touch, +1 Wis, AC+8, Deflection +2, Greater Sustenance |
13 | Apostle of Peace | 1d4+4 | – | Resistance +2, Energy Resistance 5 |
14 | Apostle of Peace | 1d4+4 | Touch of Golden Ice | Exalted Strike +3, Freedom of Movement, Censure Fiends |
15 | Apostle of Peace | 1d4+19 | Zen Archer | AC Bonus +9, Wis +2, Con +2, Dex +2, DR 5/Evil |
16 | Apostle of Peace | 1d4+5 | Vow of Purity | +1 Wis, Natural Armor +2 |
17 | Apostle of Peace | 1d4+5 | – | Exalted Strike +4, Resistance +3, Regeneration |
18 | Apostle of Peace | 1d4+5 | Defender of the Homeland, Ranged Smite Evil | AC +10, Deflection +3, True Seeing |
19 | Apostle of Peace | 1d4+24 | – | +2 Wis, +2 Con, +2 Dex, +2 Str |
20 | Apostle of Peace | 1d4+6 | Exalted Turning | +1 Wis, Exalted Strike +5, Energy Resistance 15 |