Marshal – Pirate Captain – D&D 3.5

Posted by

« Back to Glossary Index

Pirate Captain

The corsair was caressing his beard while listening to the pair’s offer. The young nobleman’s pleas proved his relative youthfulness, though of more interest to the Corsair was the woman in plate armor. She had the air of knowing, someone who had seen a few scraps. The young man, not so much.

“So let me get this straight. The King is willing to pay me what amounts to a year’s salary for my entire crew. That is on the condition that I bring you both in and we go destroy the Infernal Drake. Ship of my long time rival, a pesky dishonorable pirate who had a hand in slaughtering the Free City,” he snarled a moment at the thought, “My favorite port. This sounds too good to be true, there must be a catch.” The Corsair eyed the two suspiciously.

The nobleman shrugged.

“Well, we do need to interrogate him, so ideally catching him alive,” the woman intoned.

The sailor smiled, “Ah, there it is. There It is! That man will never let himself be caught alive.

“So…that’s a no?” Asked the woman, a smirk on her face.

The corsair laughed, “Ma’am, of course I am in. You crazy? This is the best entertainment I will have had since breaking the naval blockade of the Dark Empire ten years ago! You’ve got yourselves a ship.”

Race

Human

Class

Marshal 10/Dread Pirate 10

Ability Scores

Str 10/Dex 16/Con 14/Int 10/Wis 10/Cha 16

Skills

Appraise 8, Profession(Sailor) 8, Swim 4, Use Rope 4

Equipment

Chainshirt, a Rapier and a Dagger.

Goal

Because everything is better with Pirates.

Dread Pirate enhances your buffing abilities, while granting you excellent mobility via Acrobatic Charge. This making you a strong skirmisher build that can buff allies by your mere presence. Eventually it’ll allow you to add your Charisma to your team’s AC and charge damage.

Yeah, pirates do make everything better. Huh.

LevelClassHDFeatSpecial
1Marshal10Skill Focus(Diplomacy), Cosmopolitan (Appraise), Nymph’s KissMinor Aura, Master of Tactics
2Marshal1d8+2Major Aura +1, Motivate Attack
3Marshal1d8+2Weapon FinesseArt of War
4Marshal1d8+2Grant Move Action 1/Day, +1 Dex
5Marshal1d8+2Force of Will, Motivate Ardor
6Marshal1d8+2Quick Draw
7Dread Pirate1d8+2Two-Weapons Fighting*Seamanship
8Dread Pirate1d8+2Fearsome Reputation +2, +1 Dex
9Dread Pirate1d8+2DodgeRally the Crew +1 1/Day
10Dread Pirate1d8+2Acrobatic Charge, Steady Stance
11Dread Pirate1d8+2Luck of the Wind
12Dread Pirate1d8+2MobilityFearsome Reputation +4, +1 Dex
13Dread Pirate1d8+2Rally the Crew +2 2/Day
14Dread Pirate1d8+2Skill Mastery
15Dread Pirate1d8+2Elusive TargetFight to the Death
16Dread Pirate1d8+2Fearsome Reputation +6, Pirate King, +1 Dex
17Marshal1d8+2Major Aura+2, Over the Top
18Marshal1d8+2Spring AttackGrant Move Action 2/Day
19Marshal1d8+2Master of Opportunity, Steady Hands
20Marshal1d8+2+1 Dex
Synonyms:
Pirate Captain
« Back to Glossary Index