Dread Necromancer – The Hivemind – D&D 3.5
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The Hivemind
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![The Hivemind](https://i0.wp.com/stellardragongames.com/wp-content/uploads/2024/05/dread-necromancer-the-hivemind-dnd-3-5.png?resize=955%2C1024&ssl=1)
As the undead army got closer to the Capital, it was assaulted by spider swarms. Their number was so great, that the Emperor looked on in utter disbelief as his grand undead army was consumed by the tidal wave of arachnids. So many of them, in fact, they were more numerous than the stars in the sky – truly too numerous to count.
In his distraction, he missed a single female Drow who floated upward and before him on his zombie dragon mount. She was covered in rags and vermin of various sorts chittering over her.
This strange woman chided him – him! The Undead Emperor, scourge of life itself – “I am sorry, but I made a promise to a certain girl to protect this kingdom while she is away. Would you kindly go back to your lands now?”
Race
Lolthtouched Drow
Class
Dread Necromancer 8/Verminlord 10/Cancer Mage 2 (3 LA Buyback)
Ability Scores
Str 16/Dex 16/Con 14/Int 16/Wis 11/Cha 19
Skills
Heal 3, Hide 6, Knowledge(Nature) 2, Move Silently 6
Equipment
A Hand Crossbow, a Rapier, a Chain Shirt
Flaws
Vulnerable, Slow
Goal
Ok, ok, ok. Verminlord at lvl 10 gets the ability to form (and be part of) a hivemind.
A hivemind gains Intelligence, Charisma, and Sorcerer caster levels as well as feats and skills per x amount of members. You start with a 16HD Vermin Familiar, which can have 500+members. Which, just by itself, gets you a sorcerer caster level of 342. Yes, you read that right – your caster level, in a game that goes to maybe level 40 with epic levels… goes to three-hundred and forty-two at a minimum.
You then cast Gate several times to summon more swarm, stacking them together to increase your hivemind.
By level 20, you’ll rapidly reached a caster level in the 1000s of Googols. This, in turn, allows you to cast epic spells and spam 9th level spells like someone else would cantrips. So, let’s add 2 levels of Cancer Mage to gain as much Strength, via vile disease shenanigans.
Why doing this combo with the Dread Necromancer and not Sorcerer? Sorcerers can’t fulfill the Vermin Lord Prerequisites by itself, whereas the Dread Necromancer can.
Level | Class | HD | Feat | Special |
1 | Dread Necromancer | 8 | Tomb-Tainted Soul, At Home in the Deep, Mother Cyst | Charnel Touch, Rebuke Undead |
2 | Dread Necromancer | 1d6+2 | – | Lich Body DR 2 |
3 | Dread Necromancer | 1d6+2 | Verminfriend | Negative Energy Burst 1/Day |
4 | Dread Necromancer | 1d6+2 | – | Advanced Learning, Mental Bastion +2, Cha +1 |
5 | Dread Necromancer | 1d6+2 | – | Fear Aura |
6 | Dread Necromancer | 1d6+2 | Great Fortitude | Scabrous Touch 1/Day |
7 | Dread | 1d6+2 | – | Lich Body DR 4, |
Necromancer | Summon Familiar | |||
8 | Dread Necromancer | 1d6+2 | – | Advanced Learning, Negative Energy Burst 2/Day, Undead Mastery, +1 Cha |
9 | Vermin Lord | 1d6+2 | Poison Immunity | Chitin +1, Vermin Servant 1 HD |
10 | Vermin Lord | 1d6+2 | – | Blood Drain |
11 | Vermin Lord | 1d6+2 | – | Spider Hand |
12 | Vermin Lord | 1d6+5 | Toughness | Chitin +2, Swarm Armor, +1 Cha |
13 | Vermin Lord | 1d6+2 | – | Wings of the Vermin, Vermin Servant 4 HD |
14 | Vermin Lord | 1d6+2 | – | Spider Legs |
15 | Vermin Lord | 1d6+2 | Fell Drain | Chitin +3, Spew Vermin |
16 | Vermin Lord | 1d6+2 | – | Poison, Pincer Claws, +1 Cha |
17 | Vermin Lord | 1d6+2 | – | Vermin Servant 16 HD |
18 | Vermin Lord | 1d6+2 | Fell Animate | Chitin +4, Hivemind |
19 | Cancer Mage | 1d6+2 | – | Sneak Attack +1d6, Disease Host |
20 | Cancer Mage | 1d6+2 | – | Contagion, Cancerous Companion, +1 Cha |