Battle Dancer – Shadow Acrobat – D&D 3.5
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My Favorite place for d20 Books
There’s many places to find source books for the d20 system, however DriveThruRPG has proven the most reliable over the years.
Check out their source book offerings here.
Shadow Acrobat
The halfling jumped from the tower heading toward the ground at rapid speed, but as he was about to crash on the ground, he disappeared into his own shadow, only to reappear in a corner of the stables. He then proceeded to scale the wall from a window and jumped into a murderhole, making sure no one would see him. Using a method of approach that would seem impossible to anyone wearing armor, and helping himself with his power over the very shadows, he made his way to the treasury. The lock on the door didn’t stop him from much longer either. Finally, the Sun Ruby would be his, and he would be the most famous thief in the city.
As he approached the pedestal on which the ruby should have be on display, surrounded by pile of gold and silver pieces, he stopped dead in his tracks. The ruby was nowhere to see. Instead, on the pedestal, a piece of paper was delicately placed there, with only two words accompanied by a kiss mark in velvet red lipstick:
“Too Slow.”
Race
Halfling
Class
Battle Dancer 4/Halfling Paragon 3/Shadowdancer 10/Thief-Acrobat 3
Ability Scores
Str 10/Dex 18/Con 14/Int 10/Wis 10/Cha 15
Skills
Balance 8, Climb 8 Hide 10, Jump 8, Move Silently 8, Perform(Dance) 5, Tumble 8
Flaws
Poor Reflexes, Murky Eyed
Equipment
Nothing, though you could do worse than get yourself a sling.
Goal
You are one of the best acrobat builds in the game, capable of using your Tumble skill to approach almost any target others would call impossible”. While your fists, due to your small size, deal less damage, you have up to three shadows that can deal with enemies for you. Your Hide skill is ridiculously high and you can switch to a sling and deal more than decent damage by virtue of you being a Halfling Paragon. You are however yourself less of a fighter, your shadows do that for you, you are instead a skirmisher and a scout par excellence.
Level | Class | HD | Feat | Special |
1 | Battle Dancer | 10 | Weapon Finesse, Improved Unarmed Strike, Dodge, Mobility | AC Bonus(Cha), Unarmed 1d4 |
2 | Battle Dancer | 1d8+2 | – | Dance of Reckless Bravery |
3 | Battle Dancer | 1d8+2 | Combat Reflexes | – |
4 | Battle Dancer | 1d8+2 | – | Speed +10, Unarmed 1d6, +1 Cha |
5 | Halfling Paragon | 1d6+2 | – | Athletic Prowess, Save Bonus |
6 | Halfling Paragon | 1d6+2 | Darkstalker | Thrown Weapon Mastery |
7 | Halfling Paragon | 1d6+2 | – | +2 Dex |
8 | Shadowdancer | 1d8+2 | – | Hide in Plain Sight, +1 Dex |
9 | Shadowdancer | 1d8+2 | Spring Attack | Evasion, Darkvision, Uncanny Dodge |
10 | Shadowdancer | 1d8+2 | – | Shadow Illusion, Summon Shadow |
11 | Thief-Acrobat | 1d6+2 | – | Fast Acrobatics, Kip Up, Steady Stance |
12 | Thief-Acrobat | 1d6+2 | Acrobatic Strike | Agile Fighting +1/+2, Slow Fall 20ft., +1 Dex |
13 | Thief-Acrobat | 1d6+2 | – | Acrobatic Charge, Defensive Roll 1/Day |
14 | Shadowdancer | 1d8+2 | – | Shadow Jump 20ft. |
15 | Shadowdancer | 1d8+2 | Evasive Target | Defensive Roll, Improved Uncanny Dodge |
16 | Shadowdancer | 1d8+2 | – | Shadow Jump 40ft., Summon Shadow, +1 Dex |
17 | Shadowdancer | 1d8+2 | – | Slippery Mind |
18 | Shadowdancer | 1d8+2 | Improved Initiative | Shadow Jump 80ft. |
19 | Shadowdancer | 1d8+2 | – | Summon Shadow |
20 | Shadowdancer | 1d8+2 | – | Shadow Jump 160ft., Improved Evasion, +1 Dex |