Barbarian – The Primeval Being – D&D 3.5
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There’s many places to find source books for the d20 system, however DriveThruRPG has proven the most reliable over the years.
Check out their source book offerings here.
The Primeval Being
The young man was hiding in a tree, observing the cave man go out of his cave with only a spear and a club to hunt. He had been studying him for a month now. The lonely, hirsute man was barely wearing a few pelts, yet he always came back with incredible prey. The young man had come a long way to understand his inner fire, and the fight with the bandits was months behind him now. But he still didn’t quite understand that rage inside of himself. And thus he watched the caveman, trying to understand it all.
That’s when he saw the caveman coming back running to the cave completely unarmed, as a massive girallon pursued him. He hesitated a moment. Should he intervene? In his moment of indecision, the cave man turned around and landed a surprise uppercut to the girallon, knocking it a few feet backs. That delay was all the caveman needed, as his form shaped in that of a cave lion he pounced on the beast and turned it into ribbons. The young man had never seen such ferocity. As the caveman turned back in his normal form, he let out a victorious scream before looking directly at the young man which almost made him fall from his branch.
-See? THIS is what you were missing. Now come down, I cannot eat this beast alone.
Race
Neanderthal
Class
Spirit Lion Totem Barbarian 4/Fist of the Forest 3/Human Paragon/Primeval 10
Ability Scores
Str 20/Dex 12/Con 16/Int 8/Wis 10/Cha 8
Skills
Survival 5, Intimidate 4, Handle Animal 5, Knowledge(Nature) 5 Flaws(2): Murky Eyes, Shaky
Equipment
A greatclub
Goal
Be Grug. Don’t like long nose tribe. Chieftain wants to take clubs. Grug become big cat. Eat chieftain. Now Grug Chieftain. All tribe gets club.
Level | Class | HD | Feat | Special |
1 | Barbarian | 15 | Great Fortitude, Improved Unarmed Strike, Power Attack | Pounce, Illiteracy, Rage 1/Day |
2 | Barbarian | 1d12+3 | – | Uncanny Dodge |
3 | Barbarian | 1d12+6 | Improved Toughness | Trap Sense +1 |
4 | Barbarian | 1d12+4 | – | Rage 2/Day, +1 Str |
5 | Fist of the Forest | 1d10+4 | – | AC Bonus, Feral Trance 1/day, Fast Movement, Primal Living, Unarmed 1d8 |
6 | Fist of the Forest | 1d10+4 | Endurance | Improved Uncanny Dodge, Untamed Strike |
7 | Human Paragon | 1d8+4 | – | Adaptive Learning |
8 | Human Paragon | 1d8+4 | Self-Sufficient | +1 Str |
9 | Primeval | 1d10+4 | Leap Attack | Primeval Form 1/Day, Animal Empathy |
10 | Primeval | 1d10+4 | – | Regression 1, Low-Light Vision |
11 | Primeval | 1d10+4 | – | Feral Power |
12 | Primeval | 1d10+4 | Improved Sunder | Primeval Form 2/Day, Str +1 |
13 | Primeval | 1d10+4 | – | Regression 2, Scent |
14 | Primeval | 1d10+4 | – | Feral Power 2 |
15 | Primeval | 1d10+4 | Combat Brute | Primeval Form 3/Day |
16 | Primeval | 1d10+4 | – | Regression 3, Fast Movement, +1 Str |
17 | Primeval | 1d10+4 | – | Feral Power 3 |
18 | Primeval | 1d10+4 | Improved Initiative | Primeval Form 4/Day, Primeval Shapechanger |
19 | Human Paragon | 1d8+4 | – | +2 Strength |
20 | Fist of the Forest | 1d10+4 | – | Feral Trance 2/Day, Scent, +1 Str |