Rogue – Knife Master – D&D 3.5

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Knife Master

Knife Master

He sat at a table, on the terrace of his favorite restaurant, while he sipped some wine thoughtfully. Before him was his plans to draw out the White Wolf. With an attentive eye he reviewed the details he recorded from his meeting with the Thieves Guild, the final key he had been missing. It had taken some time, some favors, and some high risks to even get this far. Should have asked for more, he thought. He was close and the plan just needed a scant few more details to hedge down someone who was known as being a ghost.

Even so, he couldn’t stay focused, and his gaze was repeatedly drawn towards the plaza next to the terrace. Over there, a young woman was engaged in a duel with several other miscreants. She wore her blonde hair short, in no effort to camouflage her heavily scarred face. If anything, the stray hairs served to emphasize just how well fought she had been. The scars, too, did not mar her beauty, in fact they added an air of mystique to this woman. It was something particular about her he admired. It was also why he couldn’t keep his focus on his plans.

She proved her prowess in this little spat, one in a very long series, and it was one where she would earn no more scars. None of her assailants, thugs and brutes as they were, even got close to striking her. All this in spite of the fact that her foes had longswords, and she? Merely puny daggers.

-“I won’t wait for you forever” The man yelled at her, half-annoyed and half amused at her antics. Though his mirth echoed louder.

–“Yeah, yeah, gimme a second.” She replied in a laugh.

And, indeed, a second it took. For after that second, all the miscreants simultaneously found themselves on the ground. Each ran through with dozens of daggers. Left alive, but down for the count.

She walked to the table nonchalantly and took a seat.

Truly worlds apart, her low-born attire contrasted against his more noble coat. And yet, they looked at each other like any young couple.

–“So, you need my help to root out this White Wolf I heard?”

Race

Human

Class

Rogue 5/Invisible Blade 5/Master Thrower 5/Streetfighter

Ability Scores

5 Str 16/Dex 16/Con 12/Int 14/Wis 10/Cha 6

Skills

Bluff 8, Intimidate 5, Knowledge(Local) 5, Sense Motive 6, Sleight of Hand 4 Flaws: Pathetic, Poor Reflexes

Equipment

A bunch of daggers. Switch eventually to a bunch of Shurikens with the splitting, Returning and Adaptive Enchantments to turn them back into daggers for extra cheap magical throwing daggers that will let you attack 64 times/round… Oh, and like a Chain Shirt I guess.

Goal

You stab people with daggers real good. If you’ve followed my instructions in the equipment section, by level 20, yes, you are in fact attacking 64 times per rounds. Let me show you how

Your BAB is +18, meaning four Iterative Attacks. Rapid Shot+Greater Two Weapons-Fighting add four attacks to your iterative for 8 Attacks. Palm Throw lets you throw two daggers per attack (16). Two with One Blow lets you attack two adjacent creatures per attack (32).

Splitting enchantment make all attacks hit twice (64). Plus if you are throwing your daggers, you always attack against Touch AC. Enjoy being a dagger minigun.

Progression Chart

LevelClassHDFeatSpecial
1Rogue7Point-Blank Shot, Far Shot, Precise Shot, Combat ExpertiseSneak Attack +1d6, Trapfinding
2Rogue1d6+1–Evasion
3Rogue1d6+1Weapon Focus(Dagger)Sneak Attack +2d6
4Rogue1d6+1–Uncanny Dodge, Trap Sense +1, +1 Dex
5Rogue1d6+1–Sneak Attack +3d6
6Invisible Blade1d6+1Improved FeintDagger Sneak Attack +1d6, Unfettered Defense
7Invisible Blade1d6+1–Bleeding Wound
8Invisible Blade1d6+1–Dagger Sneak Attack +2d6, Uncanny Feint(Move Action), +1 Dex
9Invisible Blade1d6+1Two-Weapons FightingFeint Mastery
10Invisible Blade1d6+1–Dagger Sneak Attack +3d6, Uncanny Feint(Free Action)
11Master Thrower1d8+1Quick DrawPalm Throw
12Master Thrower1d8+1Rapid ShotImproved Evasion, +1 Dex
13Master Thrower1d8+1–Two with One Blow
14Master Thrower1d8+1Snatch Arrow–
15Master Thrower1d8+1Improved Two-Weapons Fighting, Improved Critical(Dagger)Critical Throw, Weak Spot
16Streetfighter1d8+1–Always Ready+1, Streetwise, +1 Dex
17Streetfighter1d8+1–Stand Tough 1/Day
18Streetfighter1d8+1Greater Two-Weapons FightingAlways Ready +2, Sneak Attack +4d6
19Streetfighter1d8+1–Stand Tough 2/Day
20Streetfighter1d8+1–Always Ready +3, Improved Uncanny Dodge, +1 Dex
Synonyms:
Knife Master
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