Paladin – Holyman – D&D 3.5

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Holyman

Holyman

Another year had passed. The two armies had retreated for the winter, and the young man had been knighted after managing his final test. He was now patrolling the woods against the undead that the evil master of the dark army had infested the forest with. As he rode his horse, shivering, he came across a half-orc in rags with a simple staff and a rusted sword at his hip seated next to a small campfire. He approached, dropping from his steed. He saw the tattoos and the wooden holy symbol on the traveler’s neck and bowed politely before asking.

-“Holyman, may I sit by you to warm myself and my steed for a while?” The Half-Orc, with a smile, simply waived him towards a log.

-“Please Sir, share the warmth with me.”

As the young man was eating and warming himself, the half-orc was putting more wood in the fire.

-“Were you a knight once?” Asked the young man nodding at the traveler’s sword.

-“I still am, young man”. Laughed the half-orc. I just made a Vow of Peace. Hence why you find me here, away from the war. I will not kill another soul if I can help it.

-As he talked, he rose and picked his rusty sword and waived at something behind the young knight, who turned to see a few undead slowly creeping their way towards them. The young knight rose and drew his sword, standing next to the half-orc, who quipped with an annoyed groan.

-“Then again, I still carry this old sword for the things that are already dead”…

Race

Half-Orc

Class

Paladin 7/Sword of Righteousness 3/ Apostle of Peace 10

Ability Scores

Str 10/Dex 10/Con 16/Int 10/Wis 18/Cha 4

Skills

Concentration 10/Diplomacy 6

Flaws

Pathetic(Cha), Shaky

Equipment

A wooden Holy Symbol, a weapon of your choice.

Goal

You spend the first 10 levels being a regular paladin focused on Wisdom via your Serenity and Intuitive Attack feats, but without equipment due to your vow of poverty. When you take your vows of non-violence and peace, you also become a master of subdual damage, being able to beat enemies without killing them. You can cast high level spells, including exalted spells, and are more than capable both in melee, at ranged, or as a spellcaster.

LevelClassHDFeatSpecial
1Paladin13Intuitive Attack, Sacred Vow , Vow of PovertyAura of Good, Detect Evil, Smite Evil 1/Day, AC +4
2Paladin1d10+3Nimbus of LightDivine Grace, Lay on Hands
3Paladin1d10+3SerenityAura of Courage, Divine Health, +5 AC, Endure Elements
4Paladin1d10+3Holy RadianceTurn Undead, +1 Wis, Exalted Strike +1(Magic)
5Paladin1d10+3Smite Evil 2/Day, Special Mount, Sustenance
6Paladin1d10+3Servant of Heavens, StigmataRemove Disease 1/Week, AC +6, Deflection +1
7Paladin1d10+3Resistance +1, Wis +2
8Sword of Righteousness1d8+3Vow of Abstinence, Vow of ChastityNatural Armor +1, Mind Shielding, +1 Wis
9Sword of Righteousness1d8+3Vow of Non-Violence, Subduing StrikeAC +7
10Sword of Righteousness1d8+3Vow of Peace, Holy SubdualExalted Strike +2(Good), DR 5/Magic
11Apostle of Peace1d4+14Turn Undead, Wis +2, Con +2
12Apostle of Peace1d4+4Improved Initiative, Vow of ObediencePacifying Touch, +1 Wis, AC+8, Deflection +2, Greater Sustenance
13Apostle of Peace1d4+4Resistance +2, Energy Resistance 5
14Apostle of Peace1d4+4Touch of Golden IceExalted Strike +3, Freedom of Movement, Censure Fiends
15Apostle of Peace1d4+19Zen ArcherAC Bonus +9, Wis +2, Con +2, Dex +2, DR 5/Evil
16Apostle of Peace1d4+5Vow of Purity+1 Wis, Natural Armor +2
17Apostle of Peace1d4+5Exalted Strike +4, Resistance +3, Regeneration
18Apostle of Peace1d4+5Defender of the Homeland, Ranged Smite EvilAC +10, Deflection +3, True Seeing
19Apostle of Peace1d4+24+2 Wis, +2 Con, +2 Dex, +2 Str
20Apostle of Peace1d4+6Exalted Turning+1 Wis, Exalted Strike +5, Energy Resistance 15
Synonyms:
Holyman
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