Monk – Dungeon Lord – D&D 3.5

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Dungeon Lord

Dungeon Lord

Something watched the young monk as he made his way through the darkened tower in silence. Part of it wanted to kill the young man, steal his life essence and feed on his soul. Still, it watched them continue their path as he made his way through beast after horrifying beast. Fighting off the dangerous denizens that plagued the bleak, dark space before him. The well-place, mostly hidden and hard to detect traps were little challenge for the adroit mind and careful pacing he displayed. When a normal intruder would have fallen prey, this uninvited guest proved… Capable.

The Lord of the Tower’s curiosity was peaked. Why would a young brother of the Argent Fists come to him? He shadowed the young man, unnoticed, studying his, his movements, his purpose. He could kill him instantly. But yet something deep within him made him hesitate. Unable to figure out the young man’s purpose in its tower, they didn’t seem there to vanquish what was there. The young man only challenging that which saw him as prey, defeating it, before moving onward. Deeper into the unknown. The Lord of the Tower growing ever-curious, finally coming forth, presence felt but never seen. He exclaimed.

-“Why have you come to my Domain, foolish Argent Fist?”

The answer gave serious pause to the Lord of the Tower.

-“To learn.”

Race

Elan

Class

Monk 5/Assassin 9/Soul Eater 1/Dungeon Lord 5

Ability Scores

Str 10/Dex 16/Con 14/Int 16/Wis 10/Cha 8

Skills

Hide 8, Move Silently 8, Disguise 4/Knowledge(Arcana) 2

Equipment

Shurikens, possibly a weapon or two.

Goal

Alright, alight, this one is admittedly more an NPC build, although a reverse dungeon lord PC makes for a very interesting thought. You are the undisputed master of your dungeon. You control its beasts, its traps, and you can animate it to defend itself against intruders. You yourself are its foremost defender. You are almost impossible to spot in darkness, and can Death Attack targets for instant kills if so you choose. Even if you don’t, your fists impart Negative Levels with each strike. You are not to be trifled with.

LevelClassHDFeatSpecial
1Monk10Carmendine Monk, Improved Unarmed Strike, Stunning StrikeFlurry, Unarmed Strike 1d6, AC Bonus (Int)
2Monk1d8+2Combat ReflexesEvasion
3Monk1d8+2Weapon FinessePurity of Body, +10 Speed
4Monk1d8+2Slow Fall 20ft, Ki Strike(Magic), Unarmed 1d8, +1 Dex
5Monk1d8+2+1AC, Purity of Body
6Assassin1d6+2Weapon Focus(Unarmed)Sneak Attack +1d6, Death Attack, Poison Use
7Assassin1d6+2+1 Save vs Poison, Uncanny Dodge
8Assassin1d6+2Sneak Attack +2d6, +1 Dex
9Assassin1d6+2Alertness+2 Save vs Poison
10Assassin1d6+2Sneak Attack +3d6, Improved Uncanny Dodge
11Assassin1d6+2+3 Save vs Poison
12Assassin1d6+2Ability Focus(Death Attack)Sneak Attack +4d6, +1 Dex
13Assassin1d6+2+4 Save vs Poison, Hide in Plain Sight
14Assassin1d6+2Sneak Attack +5d6
15Soul Eater1d8+2DarkstalkerEnergy Drain
16Dungeon Lord1d8+2Dungeon Mastery, Horde Lord +1, +1 Dex
17Dungeon Lord1d8+2Dungeon Step
18Dungeon Lord1d8+2Vile Natural AttackComplete Awareness, Dungeon Minions
19Dungeon Lord1d8+2Animate Objects
20Dungeon Lord1d8+2LeadershipDungeon Defender, Horde Lord +2, +1 Int
Synonyms:
Dungeon Lord
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