Knight – Mongrelfolk Avenger – D&D 3.5

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Monoclass

Mongrelfolk Avenger

The group of mongrelfolks, banished from yet another village for their hideous appearance, were slowly making their way in the misty forest. One of their members, a hunchback, was having difficulties navigating the rough terrain. Unbeknownst to the group, a cohort of bandits were observing them.

They suddenly charged, weapons ready to spill blood. And they very nearly did so, but the hunchback leapt a tremendous distance and intercepted the bandit leader’s sword. His staff cleanly refuted the attack and saved the mongrelfolk beneath the blade. It was revealed here that he was a draconic man with platinum scales. His hunchback and cloak merely being a guise to hide his majestic wings.

Dressed in rags, and armed with his staff and a wooden shield, he stood strong. The bandits, however, were truly were numerous. He stood his ground, but he would need help dealing with that many.

That’s when he smelled it. A strong smell of rose.

As he was facing several bandits, the mists suddenly grew thicker. A silhouette emerged from it. Oddly, it was a mongrelfolk, wearing somber armor with a black rose insignia. The bandits couldn’t strike true for it was as if this newcomer was made from the very mists he had emerged from.

Together, they repelled the attack. As the dragonborn turned to thank his sudden helper, the man had disappeared.

Slowly, the mists rolled back in the heart of the forest.

Race

Mongrelfolk Mineral Warrior Dragonborn of Bahamut

Class

Knight 20(1 LA Buyback) Str 14/Dex 10/Con 26/Int 8/Wis 8/Cha 10

Skills

Intimidate, Diplomacy

Flaws

Shaky, Murky Eyed

Equipment

Wooden Heavy Shield, a Quarterstaff, a Club and a Sling.

Goal

You’re able to take a serious beatdown before ever needing any healing at all. Not to mention that your AC is through the roof and you can fly.

Additionally, your damage is also fairly high and you have several ways to force opponents focus solely on you.

Level Distribution

LevelClassHDFeatSpecial
1Knight23Toughness, Sacred Vow, Vow of PovertyFighting Challenge +1, Knight’s Challenge, Knight’s Code, AC +4
2Knight1d12+8Mounted Combat, Nymph’s KissShield Block +1
3Knight1d12+11Improved ToughnessBulwark of Defense, AC +5, Endure Elements
4Knight1d12+9Nimbus of LightArmor Mastery(Mediu m), Test of Mettle, Exalted Strike +1(Magical), +1 Cha
5Knight1d12+9EnduranceVigilant Defender, Sustenance
6Knight1d12+9Holy Radiance, Power AttackShield Ally, AC +6, Deflection +1
7Knight1d12+9Fighting Challenge +2, Resistance +1, Dex +2
8Knight1d12+9Touch of Golden IceCall to Battle, Cha +1, Natural Armor +1, Mind Shielding
9Knight1d12+9Combat ReflexesArmor Mastery(Heavy) , AC+7
10Knight1d12+9Diehard, Servant of the HeavensExalted Strike +2(Good), DR 5/Magic
11Knight1d12+9Shield Block +2, Dex +2, Cha +2
12Knight1d12+9Vow of Obedience, Robilar’s GambitDaunting Challenge, AC +8, Deflection +2, Greater Sustenance, +1 Cha
13Knight1d12+9Fighting Challenge +3, Resistance +2, Energy Resistance 5
14Knight1d12+9Vow of AbstinenceImproved Shield Ally, Exalted Strike +3, Freedom of Movement
15Knight1d12+9Great Fortitude, DodgeAC +9, Dex +2, Cha +2, Str +2, DR 5/Evil
16Knight1d12+9Sanctify Martial StrikeBond of Loyalty, +1 Cha, Natural Armor +2
17Knight1d12+9Impetuous Endurance, Exalted Strike +4, Resistance +3, Regeneration
18Knight1d12+9Improved Sunder, Vow of ChastityAC +10, Deflection +3, True Seeing
19Knight1d12+28Fighting Challenge +4, +2 Dex, +2 Cha, +2 Str, +2 Con, DR 10/Evil
20Knight1d12+10StigmataLoyal Beyond Death, Shield Block +3, Exalted Strike +5, Energy Resistance 15
Synonyms:
Knight Monoclass, Mongrelfolk Avenger
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