Medium – Prophet of the Old Ones – Pathfinder 1E

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Prophet of the Old Ones

Okay so the Voice of the Void let’s you channel Great Old Ones and the things that live between the stars and of course I had to make a build with that archetype because I love love Lovecraftian stuff, sue me I guess.

Class

Medium (Voice of the Void) 20

Race

Human, putting our floating bonus into Charisma

Ability Scores

Put everything in Strength. I know. Whack. Wait for it.

15Point-Buy

Str 14/Dex 10/Con 14/Int 10/Wis 10/Cha 16

20Point-Buy

Str 14/Dex 10/Con 14/Int 10/Wis 10/Cha 18

25Point-Buy

Str 16/Dex 10/Con 14/Int 10/Wis 10/Cha 18

Traits

Reactionary for better Initiative, Heavy Hitter for better unarmed damage.

Favored Class Bonus

Hit. Points.

Skills

Use Magic Devices, Diplomacy, Perception, Spellcraft, Intimidate will be your skills.

Feats by Level

1-Improved Unarmed Strike

Human Bonus-Catch Off-Guard

3-Dirty Fighting

5-Power Attack

7-Cornugon Smash

9-Improved Disarm

11-Improved Steal

13-Improved Grapple

15-Greater Grapple

17-Improved Trip

19-Improved Dirty Trick

Yup. We are doing a ravenous maniac build that should probably be put in an asylum. Catch Off-Guard makes us proficient with improved weapons and make unarmed opponents we attack with improved weapons flat-footed. We double down on this via Improved Disarm and Improved Steal. And with Power Attack+Cornugon Smash, the hurts and debuffs keep coming. We are also great at wrestling the asylum staff via Improved Grapple, Improved Trip and Improved Dirty Trick as we really don’t want to go back to our cell where the voices are especially strong.

Spells Learned by Level

1-Daze, Open/Close
2-Prestidigitation
3-Dancing Lights
4-Ventriloquism, Unseen Servant
5-Ghost Sound, Murderous Command
6-Contact Entity I
7-Detect Psychic Significance, Invisibility, Contact Entity II
8-Haste
9-Compel Hostility, Darkvision
10-Contact Entity III, Scrying
11-Dimension Door
12-Enlarge Person, Detect Thoughts, Dispel Magic
13-Contact Entity IV, Invoke Deity
14-Freedom of Movements
15-Bull’s Strength, Dreadscape, Modify Memory
18-Dream, Nightmare

Equipment

You don’t really need anything, but I guess a good armor is not a bad idea.

Final Thoughts on the Build

This build is wild, you are excellent with improvised weapons, can make enemies become terrified of you, your spell list is surprisingly great, you’ve got a beefed up Spirit Surge, and you can Channel Damage to all non-aberrations that deal fairly good damage and makes them Confused too. Plus you are a great battlefield controller via your various Combat Maneuvers. You are completely insane, but in my book that’s a plus, not a negative.

Synonyms:
Prophet of the Old Ones
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