Psion – The Overmind – D&D 3.5
Posted by
–
The Overmind

Once the rogue member was eliminated, their contact at the Fishbone Gutter gave them an address. A warehouse of some sort seemed from the emplacement thought the man and as predicted, so it was.
As they entered the vast building, they were met with a sight that left them both surprised. Several creatures of an astral-like white of somewhat humanoid form, but utterly lacking in distinctive features were at work moving crates and putting them either on piles ready for sending or on massive shelves for storage.
In the middle, a fat man was sitting on one of said creatures as if a chair, barely noticing their arrival as he was taking franctic notes.
–“You the people here to see the master?” He barked at them in a casual yet uninterested voice.
As the woman was about to groan something she would have regretted, the man cut her off by replying.
–“We are. Where can we meet him?”
Without even looking at them, the man pointed at a small office overlooking the warehouse where only a single staircase was leading to.
Race
Human
Classes
-Psion 6/Constructor 10/Arch Psion 4
Ability Scores
Str 8/Dex 13/Con 14/Int 18/Wis 13/Cha 8
Skills
Craft(Any) 9, Knowledge(Psionics) 15, Psicraft 15
Feats
Take the Flaws Murky Eyed and Noncombatant at 1st level, and take the Feats Boost Construct and Psionic Focus(Psychokinesis).
Our two usual suspects, Extend Power and Linked Power, come very late in the build, where you might normally desire it earlier, that’s because while nice round ups, they aren’t strictly necessary for our purposes here.
Psicrystal Affinity and Psicrystal Containment are pretty much mandatory for any self-respecting Psion as we have seen so far, and Craft Dorje is just so good it’s really hard to pass up. Psionic Meditation will let us regain our focus as a move action which is going to be extremely useful for clutch moments.
Boost Construct lets us apply another augmentation to our Astral Construct and it specifically cumulates with the Constructor’s ability of the same name, meaning our Astral Constructs can be extremely powerful really, really fast.
Special Abilities
Discipline: Shaper
Shaper gives us access to the Astral Construct power and that is pretty much all we will focus on in this build, although Shaper has some other very nice powers as well.
Psicrystal: You thought I would surprise you here by not saying Nimble did you?
High Psionics per level
17-Innate Psionics
18-Psionic Reach
19-Sculpt Power
20-Psionic Energy Discharge
You get to choose one of your Powers to use for free 2/Day, your Touch Powers now have a 30ft reach, you can sculpt your powers to avoid friendly fire and you gain a fairly okay blast, adding some nice extra oomph to your Powers all in all.
Equipment
You honestly don’t need anything in particular, except more PP, so buy yourself a Light Crossbow and later on 50 +1 Bolt of the Manifester for some extra well needed PPs. Besides all that, invest in your Dorjes.
Final Thoughts on the Build
Your Astral Construct can unironically become the single strongest Grappler in the game with the proper Augmentations (I am looking at you Constrict) with extremely little investment.
Let me put this thing in perspective. To summon a 9th lvl Astral Construct, it costs you 17 PP. Out of 300+ at level 20. And because of your Constructor class, this thing can maul things for you for minutes/Manifester Level. And on top of that, your 9th lvl Construct has 5 Abilities from the Menu C. That can get out of control extremely fast for a ridiculously low amount of PPs.
And all of that? That’s one of your 36 Powers you will learn through your career(unless you spend some xp to learn more).
Add on top of this Dorjes you create are considered as having 4PP always spent to enhance their power. Meaning you can spam lvl 3 Astral Construct for very, very cheap without even spending your own PPs.
You can also create non-combat Astral Construct that stays for hour/level to do mundane tasks for you which is always nice.
All in all, pretty much the main method to do a “Psionic Summoner” type character, and it works fantastically well.
| Level | Class | HD | Feats | Special |
| 1 | Psion | 6 | Psionic Focus(Metacreativity, Psychokinesis), Skill Focus(Psicraft), Psicrystal Affinity, Boost Construct | Discipline(Shaper), Flaws |
| 2 | Psion | 1d4+2 | – | – |
| 3 | Psion | 1d4+2 | Psionic Meditation | – |
| 4 | Psion | 1d4+2 | – | +1 Int |
| 5 | Psion | 1d4+2 | Craft Dorje | – |
| 6 | Psion | 1d4+2 | Psicrystal Containment | – |
| 7 | Constructor | 1d4+2 | – | Advanced Construction |
| 8 | Constructor | 1d4+2 | – | Ecto Protection 1, Int +1 |
| 9 | Constructor | 1d4+2 | Dorje Mastery | Combat Construction |
| 10 | Constructor | 1d4+2 | – | Boost Construct, Ecto Protection 2 |
| 11 | Constructor | 1d4+2 | – | Extended Construction |
| 12 | Constructor | 1d4+2 | Improved Initiative | Ecto Protection 3, Int +1 |
| 13 | Constructor | 1d4+2 | – | Utility Construct |
| 14 | Constructor | 1d4+2 | – | Boost Construct, Ecto Protection 4 |
| 15 | Constructor | 1d4+2 | Extend Power | Enhanced Construction |
| 16 | Constructor | 1d4+2 | – | Quickened Construction, Ecto Protection 5, Int +1 |
| 17 | Arch Psion | 1d4+2 | – | High Psionics(Innate Psionics) |
| 18 | Arch Psion | 1d4+2 | Linked Power | High Psionics(Psionic Reach) |
| 19 | Arch Psion | 1d4+2 | – | High Psionics(Sculpt Power) |
| 20 | Arch Psion | 1d4+2 | – | High Psionics(Psionic Energy Discharge) |