Knight – Templar – D&D 3.5
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Templar
The Templar stood alone at the gates of the besieged monastery. These foul heretics were coming in waves trying to get past him.
He had swore an oath to stand his vigil against any trespasser to this most holy site. So he stood, wave after wave breaking on his shield.
Their evil sorcerers had tried to curse him, yet his will was unflinching. Through his unwavering faith he rebuked their dark magic.
But as steadfast as he was, he was alone. The heretics were innumerable in their camp – and he would falter eventually at this rate, which would leave bare the innocents to who-knew-what evils. No, the Order would send reinforcements in time…
In a dreamlike moment, he looked beyond the valley where those evildoers had made camp. And on the horizon stood a beautiful woman, he stared warily. She was clad in somber armor, riding a pale horse. As he blinked in disbelief, she was gone.
“No time for daydreaming,” he said to himself loudly.
That’s when he noticed. The camp in the valley was oddly quiet. The waves ceased.
He went down to investigate, it was as if the mists had devoured all the heretics. The camp was still there, but they were gone. Beyond the structures, only the strong smell of roses floated in the air, and black petals laid on the ground.
Those petals were as a soft blanket which muffled the Templar’s footsteps…
Race
Human
Class
Knight 10/Templar 10
Ability Scores
Str 16/Dex 10/Con 14/Int 10/Wis 14/Cha 14 Skills: Knowledge(Religion) 4
Equipment
A Longsword, a Heavy Steel Shield, a Holy Symbol and the best armor you can afford.
Goal
You are neither a Paladin nor a Blackguard, but you stand strongly somewhere between the two.
Loyal towards your Deity, you can shrug off effects that could end virtually anyone else. Although you can only cast a limited amount of spells, your list is surprisingly good.
Your ability to deal damage is decent, but what you really are is a battlefield controller. Between Goad, Stand Still, your Knight’s Challenges and Bulwark of Defense, you are a tank’s tank.
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Level | Class | HD | Feat | Special |
1 | Knight | 14 | Weapon Focus(Longswo rd), True Believer | Fighting Challenge +1, Knight’s Challenge, Knight’s Code |
2 | Knight | 1d12+2 | Mounted Combat | Shield Block +1 |
3 | Knight | 1d12+2 | Power Attack | Bulwark of Defense |
4 | Knight | 1d12+2 | – | Armor Mastery(Mediu m), Test of Mettle, +1 Str |
5 | Knight | 1d12+2 | Great Fortitude | Vigilant Defender |
6 | Pious Templar | 1d10+2 | Stand Still | Mettle |
7 | Pious Templar | 1d10+2 | – | Smite 1/Day |
8 | Pious Templar | 1d10+2 | Weapon Specialization(L ongsword) | DR 1/-, +1 Str |
9 | Pious Templar | 1d10+2 | Improved Shield Bash, Improved Initiative | – |
10 | Pious Templar | 1d10+2 | – | – |
11 | Pious Templar | 1d10+2 | – | Smite 2/Day |
12 | Pious Templar | 1d10+2 | Goad | DR 2/-, +1 Str |
13 | Pious Templar | 1d10+2 | Improved Bullrush | – |
14 | Pious Templar | 1d10+2 | – | – |
15 | Pious Templar | 1d10+2 | Shock Trooper | Smite 3/Day |
16 | Knight | 1d12+2 | – | Shield Ally, +1 Str |
17 | Knight | 1d12+2 | – | Fighting Challenge +2 |
18 | Knight | 1d12+2 | Endurance | Call to Battle |
19 | Knight | 1d12+2 | – | Armor Mastery(Heavy) |
20 | Knight | 1d12+2 | Diehard | +1 Str |