Rogue – Arcane Shadow – D&D 3.5
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The young Nobleman was making his way in the dark alley without a sound. He had to avoid detection by the patrols as they might recognize him. If they did, well, it would make his task far more difficult to accomplish. He mind was focused on the traveling lady who paid him a lot of gold. A royal sum, even for a noble like him. It was a fairly simple matter: gather information on killings that had recently occurred in the city. Simple doesn’t mean easy, though.
It’s the so called White Wolf, a notorious killer who had taken the city’s underground by surprise years ago. She was as hard to track as it gets. But the young man wasn’t merely the son of one of the high noble houses, but a fantastic self-taught rogue and a magician extraordinaire.
When he arrived in front of the barracks, he observed the place swiftly. A few magical words uttered and he became invisible – his goal, the captain’s office. Entrance was easy, but he knew the door was locked. A simple cantrip, though, and the door was opened. There were only a scant few minutes before he had to get out of there. With great haste, he rummaged through the papers.
-“Bingo.” He whispered. He had his lead. Now to get out…
Race
Human
Class
Rogue 5/Wizard 5/Arcane Trickster 10
Ability Scores
Str 8/Dex 16/Con 14/Int 16/Wis 8/Cha 14
Skills
Decipher Script 7, Disable Devices 7, Escape Artist 7, Knowledge(Arcana) 4 Equipment: A Rapier, a Hand Crossbow, a Studded Leather Armor(at first, which you ditch out soon)
Goal
The ultimate swiss army knife. With the abilities to melee and ranged decently with your sneak attack; Spring Attack in and out of melee; and cast wizard spells up to 8th level. You get access to completely ridiculous goodies like Greater Invisibility, Fly, Polymorph, Dimension Door, the sky’s near the limit. Plus you have excellent skills all around to fall back on unlike a wizard, and can even use a Contingency spell for those very few things that might catch you off-guard.
Let’s not forget that you can also cast Antimagic Field and massacre the poor wizard with your Sneak Attacks.
Progression Chart
| Level | Class | HD | Feat | Special |
| 1 | Rogue | 8 | Improved Initiative, Dodge | Sneak Attack +1d6, Trapfinding |
| 2 | Rogue | 1d6+2 | – | Evasion |
| 3 | Rogue | 1d6+2 | Weapon Finesse | Sneak Attack +2d6, Trap Sense +1 |
| 4 | Rogue | 1d6+2 | – | Uncanny Dodge, +1 Dex |
| 5 | Rogue | 1d6+2 | – | Sneak Attack +3d6 |
| 6 | Wizard | 1d4+2 | Scribe Scroll, Mobility | Find Familiar |
| 7 | Wizard | 1d4+2 | – | – |
| 8 | Wizard | 1d4+2 | – | +1 Dex |
| 9 | Wizard | 1d4+2 | Spring Attack | – |
| 10 | Wizard | 1d4+2 | Silent Spell | – |
| 11 | Arcane Trickster | 1d4+2 | – | Ranged Legerdemain 1/Day |
| 12 | Arcane Trickster | 1d4+2 | Quick Draw | Sneak Attack +4d6, +1 Int |
| 13 | Arcane Trickster | 1d4+2 | – | Impromptu Sneak Attack 1/Day |
| 14 | Arcane Trickster | 1d4+2 | – | Sneak Attack +5d6 |
| 15 | Arcane Trickster | 1d4+2 | Two-Weapons Fighting | Ranged Legerdemain 2/Day |
| 16 | Arcane Trickster | 1d4+2 | – | Sneak Attack +6d6, +1 Int |
| 17 | Arcane Trickster | 1d4+2 | – | Impromptu Sneak Attack 2/Day |
| 18 | Arcane Trickster | 1d4+2 | Improved Two-Weapons Fighting | Sneak Attack +7d6 |
| 19 | Arcane Trickster | 1d4+2 | – | Ranged Legerdemain 3/Day |
| 20 | Arcane Trickster | 1d4+2 | – | Sneak Attack +8d6, +1 Dex |