Marshal – Goblin Chief – D&D 3.5

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Goblin Chief

The goblin tribe had managed to creep close to the Capital’s walls. They were ready to attack under the cover of night.

Their chief ordered the charge, and the mass of a hundred goblins charged at the gate. They hacked at it with more strength than should be possible for their small size. The entire lot foamed at the mouth like rabid dogs.

“Finally the master will see that my tribe was worth keeping around!” intoned the Goblin Chief with an evil, crooked smile full of bloodlust.

Suddenly, two figures dropped from the city’s wall, and began to slaughter his goblin army like butter.

He screamed, “What? What is this? How is that possible!?

He drew closer, though he only saw a massive wolf rampaging through his troops. Atop the wolf, working in perfect tandem, a female clad in fur armor. As they rode and rampaged, the Goblin Chief saw the summoned wrath of the totems of past beasts.

Race

Goblin

Class

Marshal 5/Stonedeath Assassin 5/Warchief 10

Ability Scores

Str 8/Dex 16/Con 12/Int 12/Wis 8/Cha 16

Skills

Hide 8, Move Silently 8

Equipment

A spear, a shield, a medium armor and a light crossbow

Flaws

Inattentive, Vulnerable

Goal

Goblins are hilarious creatures, yet they can be surprisingly effective in large enough number.

This build uses that notion by taking all ten levels of Warchief and the Leadership feat to have an army of goblins. You can not only buff with very good bonuses, but make them frenzy at will for a +10 Str.

You can take a Warg Cohort to play the Warg riding goblin trope. With Stonedeath Assassin, you become extremely effective yourself as a mounted skirmisher.

LevelClassHDFeatSpecial
1Marshal9Cosmopolitan x2(Hide, Move Silently), Darkstalker, Skill Focus(Diplomacy)Minor Aura, Motivate Dexterity
2Marshal1d8+1Major Aura +1, Steady Aim
3Marshal1d8+1Weapon FinesseMaster of Tactics
4Marshal1d8+1Grant Move Action 1/Day, +1 Dex
5Marshal1d8+1Art of War, Motivate Ardor
6Stonedeath Assassin1d6+1LeadershipMeld into Stone, Trapfinding
7Stonedeath Assassin1d6+1Sneak Attack +1d6, Stonesulk
8Stonedeath Assassin1d6+1Corrupt Stone, +1 Dex
9Stonedeath Assassin1d6+1CravenSneak Attack +2d6
10Stonedeath Assassin1d6+1Stonedeath Strike
11Warchief1d10+1Tribal Frenzy (+2 Str)
12Warchief1d10+1Mounted Combat+2 Cha, +1 Dex
13Warchief1d10+1Tribal Frenzy (+4 Str)
14Warchief1d10+1
15Warchief1d10+1Ride-By AttackTribal Frenzy (+6 Str)
16Warchief1d10+1+2 Cha, +1 Dex
17Warchief1d10+1Tribal Frenzy (+8 Str)
18Warchief1d10+1Spirited ChargeDevoted Bodyguards
19Warchief1d10+1Tribal Frenzy (+10 Str)
20Warchief1d10+1+2 Cha, +1 Dex
Synonyms:
Goblin Chief
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